WoW: Memories features wacky, entertaining and enduring stories from the world’s most popular subscription-based MMOG.
In 2009 I ended my hardcore raiding ways in World of Warcraft. My gaming career during that can easily be summed up in two words, guild hopping. Since the Year of the Ox began I had been through a raiding member of four guilds, and another while everyone was still leveling. To me, the act of switching that often is sacrilege, but fleeting guild experiences have become the norm. With Wrath of the Lich King’s introduction of 10- and 25-man raids, an easier badge system, and then the Dungeon Finder, guilds had become neigh replaceable by PUGs. The changes lead me to experience the gauntlet of raid leader types since the Alliance and the Horde decided to take the Lich King’s threat head on. From the best-friend to the belittling asshole, I dealt with them all in 2009. The main concern is that the best, and who is the most fun to play with tend to be two different answers.
Without question the most productive guild I had been a part during 2009 was the last of them. We cleared ICC 25-man the second day, the guild dropped ToGC like it was Naxxramas and TotT was defeated with alts. Everyone was geared out the wazoo – I recall only being invited because two members vouched for me – with the best enchants, full epic gems and Rawr checking all required. By required I don’t mean you would be sat, but kicked. The GM and officers are nowhere near lenient, opting to outright kick players who fall behind in the slightest. The guild demands perfection, something I actually prefer, but the raid leader I’ve largely dealt with wore on me. Quickly. I hadn’t screwed up, but the constant stream of swears, belittling of other members and his power complex wore on me. I knew it was burning me out. My only enjoyment became the competitive nature among the rogues and the progression itself. Not from the guild atmosphere. Continue Reading