Posts Tagged ‘mike morhaime’

BlizzCon 2013: The Opening Ceremony with Morhaime, Browder, Pardo & Metzen (Video)

14 November 2013 | 3 Comments » | Patrick "iTZKooPA" Mulhern

You can catch the full Opening Ceremony to last weekend’s BlizzCon 2013 after the cut. The videos are in order of badassery starting with Mike Morhaime warming up for Dustin Browder, Rob Pardo and Chris Metzen introducing the latest expansion for World of Warcraft, Warlords of Draenor.

The videos include some of the trailers and even gameplay not available on the official YouTube channel. Continue Reading

Activision Earnings Call Dishes Project Titan “Re-envisioning” & Destiny Details

5 August 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

The news about the upcoming Blizzard Entertainment news at Gamescom wasn’t all we’ve learned recently. Thanks to Activision Blizzard being a public-yet-soon-to-be independent company it is required to deliver quarterly earnings reports to the public. As ever, the parent of Blizzard Entertainment has dropped a few bits of interesting information on the gaming public. And I don’t mean that World of Warcraft subscriptions are at the lowest rate in over six years at the recent 7.7 million mark.

Activision touted that Destiny, the sci-fi MMO shooter from shooter expert Bungie, is on pace to set an all-time preorder record for a new franchise. Not for Activision, but for the industry as a whole. Furthermore, the numbers indicate that it’ll be the company’s third active billion dollar property alongside Call of Duty and Skylanders. Continue Reading

Diablo 3 Target Release Date Announced

10 February 2012 | 2 Comments » | Mike

During a recent investor’s conference call, Blizzard’s CEO, Mike Morhaime, stated that Blizzard is targeting a second quarter release date for Diablo 3.

I had predicted back on Jan 5th that the game would get delayed to late Q2 or early Q3, and I’m sticking with that. I’m morphing into a June 25 – July 5th specific release date, since that is normally the window when Blizzard releases games once they miss their early first quarter window, which goes up to Jan 16th.

We can also confirm that we are targeting a Q2 launch for Diablo III. We expect to announce more details about the release schedule in the coming weeks.Hopefully, we’ll get the official date by the end of this month, since it seems they’re getting ready to announce it, but then again we’ve heard that before as well.

Soon™. When it’s ready.™

BlizzCon 2011: Mike Morhaime Opens The Show

1 November 2011 | No Comments » | iTZKooPA

Look kids, it’s Mike Morhaime.

/me pauses for applause/astonishment/pictures.

If you don’t know who that is, take a seat and get educated. Mike Morhaime is one of the founders of Blizzard Entertainment, the company you so obviously have come to know and love. He’s the most forward facing of any of the co-founders, despite his awkwardness at these fan-based conventions. He may not be as silky smooth as Chris Metzen, but really, few can rock sunglasses whenever they damn well please.

Mike’s role, barring the ever-powerful title of CEO, in the company is anything but a holdover. Check out the above video for his opening presentation where he proves it by announcing the crazy WoW Annual Pass, its inclusion of Diablo III and drops his best jokes ever, with only a little bit of awkwardness.

Those public speaking classes are starting to pay off.

WoW Loses 600k Subs; Solution? More Paid Expansions

9 May 2011 | 13 Comments » | Amatera

Sometimes it helps to take the honey with the vinegar, but not even the announcement for an impending third-quarter Diablo III beta test could soothe the sting of losing around 600,000 World of Warcraft subs over the past couple of months. It is now around 11.4 million, down from over 12 million. Blizzard CEO Mike Morhaime had to break the news during the company’s quarterly conference call earlier today.

Like anything else, popularity ebbs and flows and the spikes and valleys on the sales charts can usually be linked to periods of new content or players losing interest in the old. The real problem is that the peaks aren’t lasting as long as they used to. Losing 600k is one thing, but the fact that it has happened faster after Cataclysm than it has following any previous expansion is the real kick-in-the-pants.

Undoubtedly, everyone will have their own take on the news and opinions as to why precisely people are leaving the game in such sizable chunks, but what it comes down to at the end of the day — the one idea that seems to remain constant — is fatigue. I don’t believe that people are tired of MMORPGs or even the story of Azeroth itself, but rather the way that Blizzard conducts itself and the ever (d?)evolving philosophy that shapes the game’s continued development.

World of Warcraft would not have reached such insane numbers of subscriptions if it weren’t for the casual players and as the Farmville-addled masses flooded the channels with their girth, Blizzard was forced to compensate. Always pushing towards equalization and homogenization; making things simpler and easier to understand; removing those elements from the formula that, while perplexing, also made WoW interesting. And we, the fans and media, are complicit.

Why? Well, we encouraged it. For better or worse, this is kind of what we wanted, but we didn’t know any better. Changes to the game over the past few years have been a double-edged sword, and Cataclysm has proven to be the sharpest, shiniest double-edged sword yet. Allow me to elaborate with a broad example: we’re tired of leveling through the same old vanilla content, so we get a vastly modified 1-60 game. Zones are more engaging visually, travel is streamlined, quests are given a spitshine to ensure that not all of them are simple “kill x/gather y” affairs (though many still are). And yet, for a better and more polished game, we also get a less “fun” experience. It’s okay one time through, but it becomes so damn easy and there is no sense of exploration left.

How else have we done it? We’ve killed any difficulty with boss encounters and completing quests beyond pure execution. We’ve created mods and posted comprehensive strategies on very high-profile websites, which has in turn prompted Blizzard to incorporate elements of such helpful third-party resources into the game itself. And yet that does not absolve the company’s reliance on casual players of blame, because an absolutely amazing number of players, even with all this help, still do not understand how to play. Continue Reading

BlizzCon 2010: Out With The Old, In With The Nerd

11 October 2010 | 1 Comment » | iTZKooPA

OMFG! Is that the Lore Hound crew?!

Blizzard announced today that Ozzy Osbourne will not be returning to BlizzCon.  The lord of darkness has made way for Tenacious D to close the show on Saturday evening as part of the closing ceremonies.

Tenacious D is comprised of Jack Black and Kyle Gass and has been performing hilarious, and often nerdy, songs since the mid-90s.  You can find a ton of the group’s music on that YouTube thing.

“The best way to wrap up two days of epic entertainment is with an epic rock concert–and few bands fit the bill like Tenacious D,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re looking forward to a great show and can’t wait to see what Jack and Kyle have in store for everyone attending BlizzCon and watching from home.”

Could we see an epic duo of Tenacious D & The Artists Formerly Known as Level 80 Elite Tauren Chieftain?  Perhaps a rock-off?  One could only hope.

Lore Hounds Juggynaut, iTZKooPA and Mordil will be at BlizzCon 2010.  The rest of the crew will be updating the site live throughout the show.  BlizzCon 2010 takes place October 22-23. That’s under two weeks away!

RealID Backpedal: What Did We Learn?

9 July 2010 | 31 Comments » | Heartbourne

If you read my other posts on this topic, you probably know that I was pretty ambivalent about the announced and recently retracted requirement of real name usage on the official Blizzard forums. I was very disappointed in how the community reacted. There was a lot of confusion about RealID in-game versus using your RealID name in the forums, as well as a strange entitlement to the forums. Between the alarmist article suggesting that addons have the ability to reveal your name, dozens of articles and webcomics implying that your characters would be associated with your real name, and dozens of outraged comments, it has been pretty hard to have a factual discussion about this topic. I’m not surprised that Blizzard backpedaled on this issue, but I do think that this issue was way overblown and misinterpreted.

As Mike Morhaime said in his statement:

“I want to make sure it’s clear that our plans for the forums are completely separate from our plans for the optional in-game Real ID system now live with World of Warcraft and launching soon with StarCraft II.”

There was absolutely no connection between posting on the forums and revealing your name in-game. The timing of releasing the new RealID features was ill-timed with the forum change announcement, and players got some of the features confused. Just as the Facebook features of Facebook connect, instant personalization, and global “like” confused some users, players assumed that the forum change and RealID in-game had more in common than they actually did.

Additionally, both the use of RealID and the use of the forums is optional. Blizzard is not forcefully revealing your information or anything along those lines. They have a very well outlined privacy policy and will delete all of your data on request. Blizzard has a great track record for consumer privacy and I consider much of the hysteria about the change to be akin to a smear on a very well-run company.

Clickthrough for more…

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Mike Morhaime Says Blizzard Will Not Require Real Life Names on Forums

9 July 2010 | 13 Comments » | pixiestixy

Apparently Blizzard has been listening to the huge amount of backlash regarding the announcement that posters to the official forums soon would be posting via their real life names. A post by Blizzard founder and CEO Mike Morhaime today reverses that decision.

While other features of the new forum system such as threading and rating will remain in place, the name issue is no longer. Said Morhaime, “We’ve decided at this time that real names will not be required for posting on official Blizzard forums.”

See the full post, with some of his important points marked in bold:

Mike Morhaime on the Official Blizzard Forums

Hello everyone,

I’d like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We’ve been constantly monitoring the feedback you’ve given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we’ve decided at this time that real names will not be required for posting on official Blizzard forums.
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