Posts Tagged ‘mmorpg’

Opening Cinematic Released for Marvel Heroes (Video)

6 June 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

Marvel Heroes has been in the wild for quite some time, but June 4 marked the official launch for the any interested gamer. Gazillion’s dungeon crawling Marvel title saw a mini-series focusing on the rise of Doctor Doom. This four-part motion comic was not part of the opening cinematic. Nope. Players beginning their adventure were meet with a completely different production.

Presented as an animated short, the trailer introduces players to numerous Marvel mainstays, from Iron Man to the Hulk, and a quick synopsis of their origins. However, the main reason to watch is the discussion of The Watcher and how it ties into the aforementioned motion comic mini series.

“For over three years we’ve been building Marvel Heroes to be an exciting, free-to-play massively multiplayer action game, and we are ecstatic to finally put it in the hands of Marvel fans and gamers alike,” said David Brevik, President and COO of Gazillion Entertainment. “The creation of Marvel Heroes has been a labor of love.  As a die-hard Marvel fan, it’s an honor to give players the chance to take on the roles of their favorite Marvel Super Hero in an epic adventure.”

Hit the jump for the latest trailer and screenshot dump.

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Marvel Heroes Now Live! LoreHound Has You Covered

4 June 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

We’ve been watching this one for quite some time, so we’re happy to see that despite some recent troublesMarvel Heroes will be meeting its June 4 launch date. Penned by Marvel scribe Brian Michael Bendis, the dungeon crawling MMOG is now upon us. Recent beta improvements include a much cleaner heads-up display, the doubling of available powers and the addition of a new crafting feature.

Hit the jump for the Lore Hound coverage over the years. We’ve got everything from the rise of Doctor Doom, exclusive interviews, changes in the currency and Founders packages and, oh, so much more. Continue Reading

“Chonicles of Doom: Episode 4″ Ushers in Marvel Heroes Launch (Video)

3 June 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

Just hours ahead of the launch of Marvel Heroes, Gazillion Entertainment has released the final installment of the motion comic. Doctor Doom’s epic rise to power culminates with the fourth and final installment. The tale, penned by Brian Michael Bendis, wraps as Gazillion prepares for tomorrow’s full launch.

The Chronicles of Doom mini series develops the beginning lore for the dungeon crawling MMORPG designed by David Brevik, a co-creator of Diablo. The premise of Doom’s capabilities are based on the Cosmic Cube, a device originally capable of turning any wish into a reality.

Marvel Heroes allows players to experience unique leveling experiences for each of the superheroes as they explore locations throughout the Marvel universe. Previous closed beta players will be happy to see numerous changes to the user interface, a customization system and overall polish.

Marvel Heroes unlocks to the F2P world tomorrow, June 4, 2013. Hit the jump for the full trailer.

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Marvel Heroes Founders Delay Can’t Contain Doctor Doom’s Rise (Video)

31 May 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

The leaders of the universe, quite literally if you think about it, tried to stop Doctor Doom from increasing his foothold in the Marvel universe but failed. Despite delaying the launch of early access for Founders of Marvel Heroes, Doctor Doom’s epic storyline continues. The tale, penned by Brian Michael Bendis, continues today with the third installment in the four-part motion comic.

Episode 3 develops the beginning lore for the dungeon crawling MMORPG designed by David Brevik, a co-creator of Diablo. The premise of Doom’s capabilities are based on the Cosmic Cube, a device originally capable of turning any wish into a reality.

Marvel Heroes allows players to experience unique leveling experiences for each of the superheroes as they explore locations throughout the Marvel universe. Previous closed beta players will be happy to see numerous changes to the user interface, a customization system and overall polish.

Marvel Heroes unlocks to the F2P world on June 4, 2013. Hit the jump for the full trailer. Continue Reading

Marvel Heroes Dealing with Gazillion Oopsie, Pre-Launch Delayed

29 May 2013 | 40 Comments » | Patrick "iTZKooPA" Mulhern

And now Marvel Heroes is in the spotlight for it’s first bit of bad news. After wrapping up open beta testing in the earlier half of May and beginning the run up to Doctor Doom’s rise to power, Marvel Heroes is experiencing its first bit of unspinnable bad news. Gazillion Entertainment announced yesterday that the Founders launch date of yesterday, May 28, has been delayed.

Mr. David Brevik, the Creative Director of Gazillion Entertainment, went to the blog to deliver the bad news. Brevik and his team promised “We will not leave this studio until you can play the game.” The culprit? An undisclosed “serious issue” that the team found late last week and has worked on for 96 hours in preparation of launch.

There hasn’t been a follow up since the post late yesterday evening. We’ll have more as it comes.

Cryptic Studios Details Customization Further for Neverwinter

25 January 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

Anyone that’s ever played a Cryptic Studios title has likely spent an ostentatious amount of time customizing their character. For better, or for worse. The company is known for delivering choice, at least up front, for how we gamers may create our avatars. Showcased in an earlier trailer, Neverwinter is to be no different.

Cryptic Studios unleashed a new batch of screenshots earlier today to continue the customization discussion. Focused on donning the correct armor to match one’s playstyle and optimizing stat bonuses, the system still allows players to destroy their opponents in style. Even if itemization is restricted by class and level.

Hit the jump for the gallery of customization goodness. Continue Reading

The Elder Scrolls Online Beta Sign-ups, New Trailer Live

22 January 2013 | 1 Comment » | Patrick "iTZKooPA" Mulhern

First things first. You can sign-up for a shot at The Elder Scrolls Online beta access here. ZeniMax Online points out that the more optional information you’re willing to provide, the higher the chance you have at gaining beta access. Methinks being older and of the female persuasion may provide additional roll bonuses, but that’s a complete guess. Definitely provide your computer specs with DxDiag though.

Coupled with the ability to sign up for a chance to play TESO, the company has released a new trailer focusing on Alliances. A fantastic trailer set in a fantasy world with swords and sorcery, there’s very little specific details or information to connect the 5+ minute CGI video to the massive universe of The Elder Scrolls.

That’s probably a bad attribute. Check it after the cut and be sure to leave your opinion on the matter. Continue Reading

ArenaNet Details Guild Wars 2’s 2013 Aspirations

15 January 2013 | 2 Comments » | Patrick "iTZKooPA" Mulhern

Holey rusted metal, Lore Hounds. When ArenaNet says the company has lofty goals, expectations and aspirations for its three million-selling MMORPG there is no bit of exaggeration in there. Colin Johanson, the game director for Guild Wars 2, put up a massive blog post, including a video below the cut, that can only be called a comprehensive State of the Game (and it’s Future) address.

The massive post can be found here, but we’ll break it down for those that are short on time and plan on getting to it later.

  • GW2 has been so successful because of the community and player relationships
  • Player experiences are as important as shared experiences, such as live events and public quests
  • Dynamic events enable the living game world through interactive and original storytelling
  • The Wintersday even was put together based on enormous amounts of feedback and lesson learned from previous world events
  • ArenaNet will continue to incentivize open world and shared experience play through systems and rewards
  • Rewards will include everything from cosmetic items to gear
  • New game content will be added in “early 2013” to foster guild experiences
  • WvW will be gaining benefits from the above changes
  • Further still, WvW will be getting “a lot of attention” to make it shine “in every possible way”
  • Paid transfers, with cooldowns, and improvements to culling are the first WvW-related goals
  • WvW will receive unique prestige and advancement systems, including rewards
  • PvP system will be overhauled to “feel more rewarding and exciting”
  • This includes new PvP systems, such as ideal matchmaking
  • Competitive systems, such as spectating, practice matches and tournaments, are in the cards

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