Posts Tagged ‘mmorpg’

Cryptic Studios Details Customization Further for Neverwinter

25 January 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

Anyone that’s ever played a Cryptic Studios title has likely spent an ostentatious amount of time customizing their character. For better, or for worse. The company is known for delivering choice, at least up front, for how we gamers may create our avatars. Showcased in an earlier trailer, Neverwinter is to be no different.

Cryptic Studios unleashed a new batch of screenshots earlier today to continue the customization discussion. Focused on donning the correct armor to match one’s playstyle and optimizing stat bonuses, the system still allows players to destroy their opponents in style. Even if itemization is restricted by class and level.

Hit the jump for the gallery of customization goodness. Continue Reading

The Elder Scrolls Online Beta Sign-ups, New Trailer Live

22 January 2013 | 1 Comment » | Patrick "iTZKooPA" Mulhern

First things first. You can sign-up for a shot at The Elder Scrolls Online beta access here. ZeniMax Online points out that the more optional information you’re willing to provide, the higher the chance you have at gaining beta access. Methinks being older and of the female persuasion may provide additional roll bonuses, but that’s a complete guess. Definitely provide your computer specs with DxDiag though.

Coupled with the ability to sign up for a chance to play TESO, the company has released a new trailer focusing on Alliances. A fantastic trailer set in a fantasy world with swords and sorcery, there’s very little specific details or information to connect the 5+ minute CGI video to the massive universe of The Elder Scrolls.

That’s probably a bad attribute. Check it after the cut and be sure to leave your opinion on the matter. Continue Reading

ArenaNet Details Guild Wars 2’s 2013 Aspirations

15 January 2013 | 2 Comments » | Patrick "iTZKooPA" Mulhern

Holey rusted metal, Lore Hounds. When ArenaNet says the company has lofty goals, expectations and aspirations for its three million-selling MMORPG there is no bit of exaggeration in there. Colin Johanson, the game director for Guild Wars 2, put up a massive blog post, including a video below the cut, that can only be called a comprehensive State of the Game (and it’s Future) address.

The massive post can be found here, but we’ll break it down for those that are short on time and plan on getting to it later.

  • GW2 has been so successful because of the community and player relationships
  • Player experiences are as important as shared experiences, such as live events and public quests
  • Dynamic events enable the living game world through interactive and original storytelling
  • The Wintersday even was put together based on enormous amounts of feedback and lesson learned from previous world events
  • ArenaNet will continue to incentivize open world and shared experience play through systems and rewards
  • Rewards will include everything from cosmetic items to gear
  • New game content will be added in “early 2013” to foster guild experiences
  • WvW will be gaining benefits from the above changes
  • Further still, WvW will be getting “a lot of attention” to make it shine “in every possible way”
  • Paid transfers, with cooldowns, and improvements to culling are the first WvW-related goals
  • WvW will receive unique prestige and advancement systems, including rewards
  • PvP system will be overhauled to “feel more rewarding and exciting”
  • This includes new PvP systems, such as ideal matchmaking
  • Competitive systems, such as spectating, practice matches and tournaments, are in the cards

Continue Reading

Cryptic Studios Showcases Blackdagger Ruins & Vellosk

4 January 2013 | No Comments » | Patrick "iTZKooPA" Mulhern

Cryptic Studios is starting the new year off right, showcasing Neverwinter. The upcoming F2P action-oriented MMORPG is approaching swiftly with on-going closed beta testing. But in case any of us forgot, Cryptic sent out a new batch of media featuring two of the title’s more important zones.

We’ve caught a glimpse of Blackdagger Ruins previously, thanks to the Blackdagger Keep trailer. This isn’t the first we’ve seen of Vellosk in Neverwinter either. The area of Vellosk is rooted in werewolf mythos, rather than the undead pirates of Blackdagger Keep. Considering the screenshots focus on battles with bosses, the trailers are definitely worth a gander for landscape and environmental impressions.

Check it all after the cut. Neverwinter is preparing for an early 2013 release. Continue Reading

#SaveCOH Campaign Applauds New NCsoft Subsidiary

31 December 2012 | 4 Comments » | Patrick "iTZKooPA" Mulhern

Last week, NCsoft completed its sale of NC Interactive Inc., the wholly-owned subsidiary in charge of the South Korean firm’s western operation. Announced alongside the sale was the intention to immediately fund a new operation to take over the former company’s responsibility, simply moving the requirements from Austin, TX to new digs somewhere closer to the company’s development teams on the west coast.

The #SaveCOH campaign has spoken up about the transaction. Unexpectedly, the collection of disgruntled, yet hopeful, gamers have cheered the move. The reasoning is that NCsoft still hasn’t definitively buried City of Heroes, citing NCsoft spokesman Kim Yo-han stating “nothing had been decided on selling the game or other action afterwards.” The group hopes the new company has CoH in mind and will shop around the property.

Mercedes Lackey, the NY Times best-selling author and spokesperson for #SaveCOH, stated
“In light of NCSoft’s recent statements, we hope this move by NCsoft might represent an
opening to find our award-winning, innovative and unique game, a new home.”

I’m not as optimistic.

Full press release from #SaveCOH after the cut. Continue Reading

Final Fantasy XI Expanding to Seekers of Adoulin

27 December 2012 | No Comments » | Patrick "iTZKooPA" Mulhern

The newer sibling of Final Fantasy XI may be going through extended growing pains, but that hasn’t stopped Square Enix from continuing development on the original MMORPG in the Final Fantasy universe. The RPG specialist officially announced Seekers of Adoulin earlier today complete with an updated website and reveal trailer.

According to early teases at Vanafest 2012, the title will unlock a new continent, add two new job types, including the party-friendly Geomancer and Rune Fencer, unlock the Reclaim the Land system, new mob types and more.

Available for purchase on Xbox 360 and PC, the fifth expansion will be available to players on March 26, 2013, with servers following the next day. It’ll be available as a stand-alone SKU or and Ultimate Collector’s Edition, which includes all previously released expansions and content. The units are $29.99 and $39.99 respectively. It looks like the sun has set on PS2 support for FFXI.

Hit the cut for the latest reveal trailer. Continue Reading

RaiderZ Giving Thanks Days After Launch (Seasonal Event)

20 November 2012 | No Comments » | Patrick "iTZKooPA" Mulhern

Officially launched earlier todayRaiderZ is taking no time to sit on its laurels. Perfect World Entertainment announced its first live seasonal event kicking off after today’s maintenance and continuing until November 28, 2012. It means players are rolling directly from the Halloween event to the Thanksgiving event.

The latest seasonal activity takes many cues from Halloween, making it, once again, not the most inventive event to grace the MMOG genre. All monsters have a chance to drop a Thanksgiving Lucky Box, which may contain helpful feast items or even precious Beycium. The chance for extra loot will remain until the event closes on November 28, 2012.

Adding spice to this season’s event, Game Masters will be online on each server for a few hours on November 21, 2012 for a celebratory feast. The in-game event will feature an incredible feast for players and offer those that help prepare the delicious meal with more Beycium. Players can receive up to 10 Beycium for the most desired foods.

Head over to the official blog post for feast timings and the reward matrix.

Exclusive Video Interview: Producer K.J. Lin Introduces Total Recall Online

7 November 2012 | 1 Comment » | Patrick "iTZKooPA" Mulhern
Resistence fighters giving it to The Man.

Resistance fighters giving it to The Man.

Every wonder what happened to Philip K. Dick’s imaginative futuristic world before and after Total Recall? Whether you prefer the Colin Farrell or Arnold Schwarzenegger incarnation of Douglas Quaid, Dick penned a world that was in the throes of war for years previous and likely years after the events of the movie. With ZQGame, a Chinese browser game specialist, picking up the intellectual property rights gamers will soon be able to enter a persistent incarnation of the morally ambiguous world.

K.J Lin dishes the early information to iTZKooPA. The producer discusses the factional differences, the location of the struggle, transportation, connections to the recent movie and various early gameplay features. A full 3D free-to-play browser-based MMORPG, Lin expects Total Recall Online to change gamer expectations from now on.

Or he could just have screwed with iTZKooPA’s memory. It’s possible.

Closed Beta for Total Recall Online is expected to come in some capacity by the end of 2012. Hit the jump for the full interview and first official trailer. Continue Reading