Posts Tagged ‘patrick mulhern’

PAX East 2011: WoW Community Meetup with WoW Insider, Raid Warning

16 March 2011 | 1 Comment » | LHStaff

There wasn’t a lot of WoW stuff at PAX East, but there were a few WoW blogger types about. We met up after the Raid Warning guys finished up with their very entertaining panel and had a quick chat before heading down to meet with the Cryptozoic guys to try out the Assault on Icecrown Citadel raid deck.

The people in this video include:

If you want to read about how our experience with the raid deck went, make sure to check out Heartbourne’s great write-up.

PAX East 2011: Cryptozoic and the WoW TCG

15 March 2011 | 1 Comment » | LHStaff

iTZKooPA met up with Drew Walker from Cryptozoic to talk about the new Assault on Icecrown Citadel raid set, as well as the new TCG expansions Worldbreaker and War of the Elements.

Check out Heartbourne’s first hand impressions of the raid deck!

PAX East 2011: Orcs Must Die Developer Interview

14 March 2011 | 2 Comments » | LHStaff

Our Day 2 coverage concludes with a demo of Orcs Must Die. Though not an MMO, it is an RPG… and a third-person shooter… and a tower-defense game… and a whole lot of other things. No matter how you want to classify it, it sounds like the most exciting mixture since somebody decided that peanut butter tasted good with a spot of jelly. Heck, I know it’s a long shot, but some of you out there might even understand when I compare the gameplay to a more action-packed version of Tecmo’s Deception series (and how shameful it is that more games haven’t followed in its footsteps).

What it all boils down to is defending your territory from the green-skinned hordes by any means necessary — a vast combination of weapons, magical spells, and traps. Tower Defense veterans will recognize typical enemy varieties (normal, fast, flying, etc.), but Orcs Must Die affords both you and the baddies a greater degree of movement, as well as physics-based gameplay that encourages experimentation.

Check out iTZKooPA’s interview with Producer Chris Rippy of Robot Entertainment, as well as some off-screen footage of the game in action below:

Orcs Must Die is set to release later this Spring/Summer via both PC and console Digital Distribution channels.

PAX East 2011: Interview with Lord of the Rings Online’s Aaron Campbell

12 March 2011 | 1 Comment » | LHStaff

On the second (and last?) leg of his tour around the Turbine booth at PAX East, iTZKooPA caught up with LotRO Producer, Aaron Campbell to discuss the progress of the game since it went all Free-to-Play on us not so long ago.

Status report? Still going strong, with Update 2 content on the way and a “reworking” of the Evendim zone to bring it up to snuff. That’s only the tip of the iceberg, though!

Get the rest of the story by checking out our video interview below:

E3 2010: Jumpgate Evolution

25 July 2010 | 1 Comment » | LHStaff

Patrick “iTZKooPA” Mulhern interviews Jumpgate Evolution Executive Producer Lance Robertson and Lead Designer Steve Garvin about the upcoming game at E3 2010.

E3 2010: Marvel Super Hero Squad Online

24 July 2010 | No Comments » | LHStaff

Patrick “iTZKooPA” Mulhern interviews Vice President and Studio Manager of The Amazing Society Jason Robar about the upcoming game at E3 2010.

E3 2010: The Agency

21 July 2010 | 1 Comment » | LHStaff

Patrick “iTZKooPA” Mulhern interviews The Agency director of development Chris Archer about the upcoming game at E3 2010.

E3 2010: Star Wars: Clone Wars Adventures

20 July 2010 | No Comments » | LHStaff

Patrick “iTZKooPA” Mulhern interviews Star Wars: Clone Wars Adventures producer Todd Carson about the upcoming free to play game at E3 2010.