Posts Tagged ‘proof of concept’

The B Team: Proof Of Concept Episode 0.3

9 June 2010 | 5 Comments » | iTZKooPA

Today brings us the third, and final, part of the proof of concept for The B Team (first and second installment).  It records <The B Team> running through the final areas of Wailing Caverns, culminating in the most epic dungeon pose in the history of World of Warcraft.

Again, it’s proof of concept, so bare with the letterboxing, erratic cuts and things of that nature.  The video was created to see if our goal was possible.  We had many other ideas in mind to better organize, edit and develop the series.  Assuming there is interest, we hope to fulfill those desires.

Please, let us know how much you liked (or dislike) the show.  Your input and constructive criticism will help make future episodes possible, and likely better.

For instance, should we focus on recanting the lore and quest lines surrounding the instance?  Or would you rather see us awkwardly plow through the dungeon on classes we have no business playing?

The B Team: Proof Of Concept Episode 0.2

2 June 2010 | 6 Comments » | iTZKooPA

Today brings us the second part of the proof of concept for The B Team (first installment).  It records <The B Team> running through the middle section of Wailing Caverns, just before Skum.  Again, it’s proof of concept, so bare with the letterboxing, erratic cuts and things of that nature.  The video was created to see if our goal was possible.  We had many other ideas in mind to better organize, edit and develop the series.  Assuming there is interest, we hope to fulfill those desires.

The last, and final, Proof of Concept video will be available next week.

How do you like the series at its most basic?

The B Team: Proof Of Concept Episode 0.1

28 May 2010 | 13 Comments » | iTZKooPA

Shortly after Blizzard officially announced Cataclysm and the incoming devastation to Azeroth, I came up with an idea.  It’s fairly simple, and based entirely on Deathwing‘s upcoming destruction.  At the time, we had no idea how far reaching the changes would be.  Would Deadmines cease to exist?  What would become of Blackfathom Deeps and Ragefire Chasm?  Would we see these dungeons in a new light, play through them as is?  Or would Blizzard simply remove content that was believed to be archaic?

No one had any idea, so I figured it deserved a last hurrah, just in case.  Obviously, a new toon was in order and I needed teammates.  Then I thought, “If I want to absorb the original design, won’t other people want to see it too?”  Things needed to be documented, categorized and recorded into the annals of history.  Quickly, I went from passive observer to an historian on the level of Brann Bronzebeard.  No dusty tome, or articulate transcription of the “Old BFD” would do.  Video was needed.

Hit the jump to read more about the initial development of <The B Team>. Continue Reading