ArenaNet has made some lofty claims with Guild Wars 2. The sequel to one of the best selling no-subscription games is supposed to reconnect us with our character, remove the grind, advance storytelling, have intriguing combat and cure cancer. Okay, that last one is a lie, but the others are true. Despite repeated failed attempts by others, ArenaNet believes it can successfully tackle not just one, but multiple MMORPG cliches in a single game.
We’ve discussed our doubts in the MMOcast, with everyone maintaining a cautious “wait and see” attitude. Well, it’s time to see.
Take a gander and let us know what you think. And stay tuned for the next MMOcast, as it’ll let you in on our thoughts.
Lastly, purple Deathwing.