Sega decided to give LoreHound a taste of its own medicine in the most recent beta test forPhantasy Star Online 2. The latest round focuses on story elements in the sci-fi hack-n-slash MMORPG, allowing players to rub shoulders with the main NPCs of the first four chapters.
Our Japanese remains rusty, so information on the newly unveiled story elements is…elusive. That being said, expect an update to this post once a credible translation is located.
In other, likely more exciting, news Sega recently announced that Phantasy Star Online 2 will be heading to its open beta phase June 21. That’s just a few days away. To guarantee an invite players are required to sign up on the Japanese PSO2 page. This can be quite difficult, but one of our readers dug up a guide that’s still relevant. If you’re starving for a scifi MMOG like this gamer, then be sure to sign up and I’ll see you this weekend.
Hit the jump for access to the latest batch of screenshots from the latest closed beta session.
Phantasy Star Online 2 beta was back in action recently, this time taking players to snowy environments of the planet Naberius with beasts to match. The latest screenshots dumps showcases the icy environments, beasts of legend and designer creation, group dynamics and combat, the standard UI, chat, targeting and tech.
Be sure to hit the jump for our full selection of must see screens from the latest beta.
Phantasy Star Online 2 has been under beta testing and while normally LoreHound is all over such activities, the game remains locked in Japanese. Being an avid player of the original title, I’ve been keeping as close an eye on the details as possible. During my Internet sleuthing, I came across a collection of screenshots from the most recent beta session.
Hit the jump below for a smorgasbord of environments, monsters, battles and, of course, customized characters.
Sega is largely attributed with tethering consoles to the Internet way, way back in 2000. The company’s final hardware platform, Dreamcast, came with a built in modem, the first to do so, allowing companies to put titles online. Sega spun-off its turn-based dungeon crawling series, Phantasy Star, in to an MMORPG known as Phantasy Star Online. The spin-off traded the slow turn-based battle mechanics for real-time hack-and-slash mayhem. The science fiction setting, loot collecting and dungeon crawling all remained integrated with a strong focal point on exploration (for more loot!).
I forgot to mention it in my “Know Thy Blogger (updated)” post, but the seminal console MMOG hooked me. I didn’t just play the two Dreamcast versions (it was how the harddrive-less console MMOG did a content patch). Nope, that wasn’t enough. I had to re-play the game when it was relaunched on the GameCube in 2002. I went to such lengths as to find not one, but two of the fabled and ultra rare GameCube broadband adapters (what if it broke?!). By the time the final content patch came out as a PC digital exclusive, Blue Burst, I had had my fill of the sci-fi Diablo. Even if I didn’t, I can still play my online character in Offline Mode (which lead to all sorts of hacks and cheats, ultimately ruining the game for many).
And now Sega, without much competition in the sci-fi MMOG section, is attempting to drag me back in. Full details and media after the jump. Continue Reading
En Masse Entertainment, the company tasked with translating and adapting the Korean-developed MMORPG for a Western audience, released a new trailer today. There’s some gameplay footage, and various staffers from the company chime in about the game’s “vision” along the way (hence the name).
Despite the fact that TERA still doesn’t have a release date around these parts, it’s been out in its native land for a couple of months now, and impressions have generally been very positive. Savvy Westerners can even play the game right now as long as they can secure an account attached to a Korean SSN and some game time cards. Personally, I’m going to save myself the hassle and wait for the localized beta, but this trailer is making it very hard to do so.
Make sure to watch through the end to see some of the crazy elite/boss creatures the game intends to throw at you!
Welcome back to the second entry in the video series covering Black Prophecy. Check out the introduction post for more information on the title and a quick look at the character creator. This time, join me in this video as we get through the cinematic tutorial, explore combat and gameplay mechanics, as well as go over the interface.
There really aren’t a lot of MMOGs set in space available on today’s market. For a while now, EVE Online has enjoyed the relative peace that comes from occupying a niche gap, as well as having an under-used setting. This is soon bound to change asBlack Prophecy (and Jumpgate Evolution), the latest title from Reakktor Media, is readying for release. The game has just entered the open beta stage in Europe, and there is quite an influx of new players checking it out right this moment.
In Black Prophecy, players can enjoy the intense action that comes only with fast-paced, real-time combat. They can take part in large-scale space battles (up to 300 pilots) and engage in various missions, both solo and with friends. In addition, the game has a detailed ship-design system based on modules that influence the appearance and the attributes of your spacecraft. Add to that clans (guilds) that can own their own space stations and modify them according to their needs, a comprehensive crafting system along with great visuals, and it becomes fairly obvious that this game seems to exude potential.
Will it actually deliver on all those promises? Check back for additional coverage and videos that explore the game. For now, hit the jump for an official trailer (as usual) and quick peek at the character creator created by yours truly. Continue Reading