Posts Tagged ‘runic games’

Torchlight II: So Close It Hurts; Max Schaefer’s “Last PAX East”

20 April 2012 | 1 Comment » | iTZKooPA

In the non-MMOG space, we had one goal; get a release date out of Runic Games for Torchlight II. Once upon a time, Max Schaefer, Runic’s CEO, jokingly said Torchlight III – that’d be a game that technically isn’t announced yet – would be released before Diablo III. Since the statement, Runic has turtled its own development for final polish. Lots of it.

A release date of “Soon TM” has been applied to the title since. However, that doesn’t stop our correspondent and community from wanting answer to difficult questions, including the presence of DirextX 11 support, system requirements and coverage, co-op play, including quest sharing, and access to the source code.

Hit the jump for the full disclosure.

Continue Reading

PAX Prime 2011: Torchlight II Multiplayer, Pets and Tweaks Discussed

7 September 2011 | No Comments » | iTZKooPA

iTZKooPA invades the Torclight II PAX Prime 2011 dungeon to loot the answers to everyone’s questions from the information chest of Travis Baldree.

Post E3 2011: An Interview on Torchlight II with Runic Games CEO Max Schaefer

12 July 2011 | 2 Comments » | LHStaff

In the wake of E3 2011, we were aching to learn more about the upcoming Torchlight II. And luckily for us, Runic Games CEO Max Schaefer was willing to take some time out of his day to answer a few of our questions. Read on for some great insight into a game that we’re looking forward to seeing later this year.

LoreHound.com: Hello. Thanks for taking the time out of your busy schedule for the interview. Let’s start with the basics. How many character classes will be offered? What are their specialties?

Runic Games CEO Max Schaefer: Torchlight II will feature 4 new character classes. So far we’ve announced the Outlander, a ranged hybrid character, the Railman, a heavy tank-like class, and the Berserker, a fast toe-to-toe melee character. Our 4th character will be revealed soon!

LH: Torchlight offered players three distinct classes, yet none of them are returning (as playable characters). What was the thinking behind that decision?

MS: Correct, the original 3 from Torchlight I will only be returning as NPC’s to move the story forward. In Torchlight II you get to pick gender and other features like hair style, so we had to remake the characters from scratch regardless. Since we’re making a whole new game, we thought players would also like to play new characters, ones designed with multiplayer in mind.

LH: The original game grew through world of mouth. Despite its success, many PC gamers missed the boat. How difficult will it be for them to step into the sequel. Will the plots from the
two games commingle or does Torchlight II offer a standalone story? Continue Reading

Lore Hound MMOcast: Episode 8

23 May 2010 | 1 Comment » | LHStaff

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  • Celestial Steed contest almost complete.
  • Short Story (manga) contest now live.
  • Started our StarCraft 2 coverage. It’s here to stay.
  • BlizzCon tickets on sale soon.
  • LEGO Universe available for pre-order!
  • Marvel Super Heroe Squad Online announced.
  • Runes of Magic Chapter III: The Elder Kingdoms live.
  • Aion v1.9 patch dated for June 2, v2.0 patch notes, server merger (oh noes!@) – Source
  • Perfect World Entertainment invests in Runic Games.
  • SW:TOR reveals non-human race, advanced classes.
  • DDO third most popular MMO according to survey.
  • Guild Wars 2 Dynamic Event System is intriguing.
  • Discussion: How important is it to your experience to feel that your changing the game’s world (See Dynamic Event System)?

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Also, get involved with our podcasts! E-mail us at podcast@lorehound.com or leave us a voicemail using the button below or simply call us at (304) 884-LORE.  Remember you can follow us on Twitter for a chance to win a Celestial Steed mount, too!

Perfect World Entertainment Loves Torchlight

18 May 2010 | No Comments » | iTZKooPA

Torchlight, the freshman entry from Runic Games, excited many PC gamers.  Developed by the minds behind Diablo, Diablo II, Fate and Mythos, the game caters to the dungeon crawler, loot collector in all of us.  Featuring the best aspects of the past gems, and numerous tweaks and refinements, a pet that sells your loot for you, the budget title has sold like hotcakes.

From day one, Runic Games stated its intention to expand Torchlight from a then upcoming single-player title to an MMOG.  Perfect World Entertainment, a free-to-play publisher we’ve discussed previously, believed in the company’s idea and agreed to publish the MMOG.  After the rapid success, numerous awards and over 500,000 sales of Torchlight, Perfect World Entertainment has upped the ante.  The publisher is now a majority stakeholder in Runic Games after sinking $8.4 million into the company.

Interested in seeing what the company may produce?  You can grab Torchlight for the budget price of $19.99 from Amazon (tag team with Fate for free shipping), or hope it goes on sale on Steam again.