Posts Tagged ‘sci fi mmo’

Trion Worlds Drops Defiance Co-op Trailer

14 January 2013 | No Comments » | iTZKooPA

Defiance, the hybrid TV show/MMO shooter from Syfy and Trion Worlds, is getting a double debut in mid-April yet we gamers haven’t seen a full trailer for the interactive version. That was until recently.

Shortly after a new trailer for the cable show was released by Syfy, Trion Worlds unleashed its half to the masses. Highlighting the “massive co-op battles across the open world” the new trailer includes in-game footage of boss battles large and small, a thumping soundtrack and a look at some of the more familiar environments. Perhaps the most interesting part is the amount of vehicles heading into a select few of the battles.

Massive co-op battles with a lot of players is a bit run of the mill. With a blitzkrieg of vehicles in tow, not so much.

Defiance will premiere on Syfy on April 15, 2013.

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Q’s Winter Wonderland Prizes Sticking Around Until January 31

9 January 2013 | No Comments » | iTZKooPA

Q’s Winter Wonderland, the holiday event for Star Trek Online, will be winding down on January 14, but that doesn’t mean the end to the festivities. Not entirely at least. Players won’t be able to partake in the season events, such as snowball fights or running the races, but the rewards from the event will remain available until January 31 around 12:00 PM PST.

Thanks to those entrepreneurial Ferengi, players will be able to purchase Q’s Appreciation Package and the Holiday Collectible Bundle for 5 Lobi each until we approach February. The appreciation package will continue to reward purchasers with 2-6 Autographed 8×10 Glossy Photos of Q that act as middle currency to the sought after and expensive Breen Chel Grett Warship. The Holiday Collectible Bundle will follow its previous worth as well, enabling purchasers to acquire various seasonal fare.

Good luck gathering the 1,000 glossies before time runs out!

Star Wars: The Old Republic F2P Trailer

22 November 2012 | No Comments » | iTZKooPA

Before you sit down for your afternoon feast, you may want to let your peepers feast on the associated video trailer. As most of us were packing up and heading to our various Thanksgiving destinations, BioWare unleashed a new trailer focusing on the recent transition for Star Wars: The Old Republic to the free-to-play business model.

If you’ve been following the game and its segue into the freemium business model, then there’s nothing new in the trailer. Except, for, you know, the actual cutscenes, marketing spin and engaging tale to suck you in. It also features a ton of pew-pew, ships and blasters alike.

If you haven’t been following it, then go play. It’s free now!

Hit the jump for the new trailer and have a Happy Thanksgiving! Continue Reading

Phantasy Star Online 2 Story Unveiled; Open Beta Begins June 21

19 June 2012 | 1 Comment » | iTZKooPA

Sega decided to give LoreHound a taste of its own medicine in the most recent beta test for Phantasy Star Online 2. The latest round focuses on story elements in the sci-fi hack-n-slash MMORPG, allowing players to rub shoulders with the main NPCs of the first four chapters.

Our Japanese remains rusty, so information on the newly unveiled story elements is…elusive. That being said, expect an update to this post once a credible translation is located.

In other, likely more exciting, news Sega recently announced that Phantasy Star Online 2 will be heading to its open beta phase June 21. That’s just a few days away. To guarantee an invite players are required to sign up on the Japanese PSO2 page. This can be quite difficult, but one of our readers dug up a guide that’s still relevant. If you’re starving for a scifi MMOG like this gamer, then be sure to sign up and I’ll see you this weekend.

Hit the jump for access to the latest batch of screenshots from the latest closed beta session.

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Phantasy Star Online 2 Gets Icy In Recent Beta Play

13 June 2012 | No Comments » | iTZKooPA

Phantasy Star Online 2 beta was back in action recently, this time taking players to snowy environments of the planet Naberius with beasts to match. The latest screenshots dumps showcases the icy environments, beasts of legend and designer creation, group dynamics and combat, the standard UI, chat, targeting and tech.

Be sure to hit the jump for our full selection of  must see screens from the latest beta.

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Phantasy Star Online 2 Screenshot Dump

5 June 2012 | 1 Comment » | iTZKooPA

Phantasy Star Online 2 has been under beta testing and while normally LoreHound is all over such activities, the game remains locked in Japanese. Being an avid player of the original title, I’ve been keeping as close an eye on the details as possible. During my Internet sleuthing, I came across a collection of screenshots from the most recent beta session.

Hit the jump below for a smorgasbord of environments, monsters, battles and, of course, customized characters.

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Global Agenda Fiction – Part I

12 May 2011 | No Comments » | Ronix

War Gods - Triumvirate

What? Are you saying you are at war with GOD?

Yes…but I will win.

Part 1 – Ready the Props

“You damn punks, do you even know what you are getting into? The second the other agencies hear about this, you can tell your organization bye. They won’t just exclude you! They will hunt you down for breaking the truce. Your own agents will friggin’ murder you, scum.”

The trader’s words could be barely heard due to bloodied lips and a significant lack of teeth in his gaping mouth. His face was covered in horrid purple marks and brown dots of cigarette burns. It looked quite strange from a distance, but up-close, it was plain ugly and repulsing. The big white t-shirt enwrapped around his humongous belly was now covered in patches of snot and blood. Basically, he looked like shit.

Nyx felt a pressing urge to help him up and start the healing process straight away but was stopped dead in her tracks by Chezu’s cold stare. His gray icy eyes bore into the green of her pupils and warned her not to interfere. Nyx sighed and slowly stepped back. What else could she do? These guys were out of this world.

Rex, a freshly lit cigarette sticking through the hole in his gas mask, casually kneeled down besides the old trader. The spikes in his tomahawk haircut aimed viciously at the man’s fat face as if to stab him.

“Listen here Edgar, no one wants to carry this on except me and even I realize that we are running out of time. I told you already that the matters at hand are very urgent and we have to borrow your buggy.” He paused for a second to inhale and carried on after letting out a few narrow streams of smoke. “Now, it’s understandable that you might object to this but you can complain to the agencies all you want. No one will admit that we belong to them. Like you said, that would be a loss of reputation no agency can afford.” His voice sounded almost sympathetic, soothing the man he just tortured. “Be a good boy and hand over the keys or I’m gonna have to burn the other half of your face and trust me, I’d rather smoke these. Wild Sevens were always my favourite brand. So, what do you say?”

The fierce battle between pride and survival instinct was clearly visible on the poor trader’s face. Heavy sweat covered his forehead and spilt onto his eyebrows. Edgar’s eyes were darting nervously from one person to another, as if asking them for help or advice. Rex was too busy enjoying the cigarette, Chezu just stared back with his usual detached acceptance and Nyx tried to look away, embarrassed.

It shouldn’t be like this! We are supposed to be the good guys, preventing the construction of the M4X Mech. So why did we end up like this? Torturing this pitiful man and stealing his possessions? Continue Reading

Global Agenda Fiction – In Your Nearest Dome City

5 May 2011 | No Comments » | Ronix

EVE Online, probably the most visible sci-fi/futuristic MMO out there, has always benefited from the attention of gaming journalists and bloggers that are attracted to the various shenanigans going on in space. Needless to say, the actions of players are supported and granted additional meaning when you consider the cold, harsh universe that EVE has developed thanks to a successful combination of lore and game mechanics. This is further extended with the recent re-introduction of live events that rely on the same mix of lore and gameplay in order to engage players on a deeper level.

So, it is quite sad to see that other games in the genre, such as Global Agenda and Perpetuum, haven’t had the opportunity to devote resources for proper storytelling just yet. The lore of these games is largely static and only serves as a backdrop for the actions of users. The situation is somewhat remedied when you consider the various fiction submitted by fans. Set in the same world that players know and inhabit, these stories help develop the universe of a beloved game further.

Today, I’d like to give you a teaser for a story I wrote back in the beta days of Global Agenda. It was a competition created by fans for fans, and most of us were eager to participate. My entry started off as a short story that followed the template given to us – the Commonwealth has designed a powerful mech, the construction of which could endanger the livelihood of nearby agencies. However, the narrative quickly went off in a direction I never planned for it. The end-result was quite different to what I originally expected. Continue Reading