Posts Tagged ‘stamina’

PAX Prime 2011: TERA First Impression

8 September 2011 | 6 Comments » | LHStaff


Editors Note: This guest article was written by Beararms.

During PAX Prime 2011, I was given the chance to sit down (finally), and try out En Masse and Bluehole Studio’s new MMORPG, “TERA.” TERA takes place on the world by the same name where the Amani, Barakas, Castanics, High Elves, Humans, Poporis and Elins have gathered together to fight against the Argons.

As Mordil and iTZKooPA conducted their interview (coming up soon), I was offered the chance to join a few of my PAX media brethren in playing one of TERA‘s many dungeons, “The Necromancers Cell.” The developers sat me swiftly down in a room with three other media members, and one of the developers then briefly explained that the dungeon we were in was one that is found sometime later in the game, and that we would be going after one of the bosses in the dungeon.

As fate would have it, I would be providing the role of the tank, playing as an Amani Lancer. The Lancer class is one of the eight classes you can play in TERA, sporting heavy armor, an over-sized shield, and of course, a lance. I was pretty sure that this guy could take more than few blows. The team was a classic five-man team consisting of me as the tank, the three other PAX media members as the DPS, and the developer playing the role of the healer.

As we started, one of the first things I noticed was TERA‘s amazing art style and smooth textures, although we were in a dark and “spooky” dungeon, everything  just looked top notch – even each character’s armor looked very in-depth and detailed. As we started our first pull to get us accustomed to the controls of the game and to get a general feel for it, I realized that this was not like any other MMO I had played before. Continue Reading

Cataclysm Questing: Immortal No More

30 December 2010 | 4 Comments » | pixiestixy

This is going to hurt...

At level 80, decked out in ICC gear, I was practically immortal when it came to questing through WotLK (and earlier) material. Waves of mobs? No problem. Giant pull while questing? AoE is all it takes. Group quests? Solo’ed them.

And I was far from being the only one. Level-capped players in WotLK with decent gear and half a brain could breeze through missed quests, dailies and the like without even breaking a sweat.

It’s nice — humbling, even — to be smacked down from that high horse.

Questing through Cataclysm content has refreshed my sense of being a mere mortal in these lands of Azeroth. I’ve died in the most unexpected of situations simply because I hadn’t yet adapted to the fact that I was no longer playing through material for which I was massively overqualified. Continue Reading