
It’s been a little over a month since the launch of Star Wars: The Old Republic, I have multiple characters at level 50, have seen all 4 empire stories, and the string of colds and flu that have been kicking my ass since the holidays is finally on its last legs, so it’s time for me to blare my thoughts about this game. I had originally intended to leave it to Mike, since he’s already written up a few thoughts, and I wrote up a beta impression, but my views have changed slightly and are different than his, so I changed my mind. I’m a woman, I’m allowed to do that, right? :)
My overall impressions of this game do remain positive, although in many ways it’s a muddle. BioWare is new at the MMO genre, and it very much shows. I generally think ‘balanced classes’ is an MMO myth, but there is very little of it in SWTOR; classes just play unevenly in both skillsets and companion acquisition, crafting is… well, I’ll just say it’s bolluxed. Patches and updates aren’t staying long enough on the test server, BioWare isn’t listening to the testers’ feedback, and has now displayed a pattern of knee-jerk over-nerfs that have seriously hit my enthusiasm for playing. I really have to wonder if anyone at BioWare has ever played an MMO at endgame, or participated in serious pvp.
And yet, my overall impression remains positive. I’m treating this game like it’s single player, or rather, like it’s a LAN. As a single player or LAN, it is a great game.
But on to the specifics.







