Posts Tagged ‘tgs’

Final Fantasy XIV for PS3 May Support 3D

16 September 2010 | 3 Comments » | Amatera

Oh, god! It's coming right for us!

Oh, ho, ho! I thought I’d get away without having to report any further MMO news tonight, but I was wrong, baby. At this year’s Tokyo Game Show, Sony is pushing two main technologies: their brand new Move controller and 3D television entertainment. The company loves their montage trailers and sandwiched smack dab in the middle of the one for the latter — between Minna No Golf (Hot Shots Golf)5 and Metal Gear Solid: Rising — was a new trailer for Final Fantasy XIV.

Now, it should be noted that some of these games (this one included) were cited as “tech demos,” which means that this footage is only an indication of what it might look like if the full game supports it. If this is something Square-Enix is actually planning to implement,  then this may be part of the reason why Final Fantasy XIV was delayed on the console in the first place. While some games, like World of Warcraft, are compatible with NVIDIA’s 3D Vision system, this would be the first time a MMO is being released with the technology in mind. That said, there seem to be no current plans to adapt it for the PC version that’s just about to hit retail, though you could probably use NVIDIA’s setup in lieu of an official patch.

Of course, taking advantage of it depends as much on Square-Enix’s plans as whether or not you’ve bled your wallet dry on a 3D television yet, which few people have. Still, MMOs tend to stick around for a long time, and that means that by the time they come down in price, FFXIV might still be relevant.

Either way, Sony seems to be giving it a nice, hard shove, with most of their platform’s leading games on board (Gran Turismo 5 and Disaster Report 4 will, for sure) and the Playstation 3 itself supporting the technology from the get-go (if you have an older system, it’s already been patched in through the firmware updated). No fuss, no muss, and that means if you’re prepared to wear a pair of polarized glasses for hours on end, you too might one day experience the joy of Moogles in the third dimension.

Phantasy Star Online Returns

15 September 2010 | 1 Comment » | Amatera

Capture courtesy of Sega Bits.

Sorry for the late-night update, but this is a bit of breaking news. As you may or may not know, the Tokyo Game Show is taking place this week in Japan, but since the country doesn’t produce a whole lot of MMOs (or, really, online RPGs in general), it wasn’t something we were planning to report on here at Lore Hound.

But that has quickly changed, after Sharky over at Sega Bits caught a familiar tune playing over the company’s live convention feed: the main theme for Phantasy Star Online. According to the blog, the teaser went on to highlight every other iteration of the series — including Universe and the portable versions — ending with the suprising (if muted) reveal of Phantasy Star Online 2.

If you’re unfamiliar, the Dreamcast-borne series took the action-oriented, loot-grabbing formula of Diablo, plopped it in the middle of a sci-fi narrative inspired by one of Sega’s classic franchises, and gave it a distinctive, console-minded twist. It was one of the best ways to spend time with three of your best online buddies in the year 2000.

No game in the series has ever quite captured the magic of the original (in fact Universe was mostly rejected by fans), which is why the implication that this next release is a direct sequel to the first inspires a bit of confidence and a lot more hope. But we’ve all seen what happens when Sega tries to continually reinvent a familiar franchise

According to the feed, Phantasy Star Online 2 is slated for a 2011 release on the PC only. As of this writing, those are about the only details we have to you. The teaser has been the only hint so far, and though it shows no actual in-game footage, we imagine that we’ll hear more about it out of TGS over the next couple of days.