Posts Tagged ‘time’

Rusty Hearts: Requiem Updates Lore, Raises Level Cap

17 February 2012 | No Comments » | Randy Denosha

Once more we return to the world of Rusty Hearts, as Perfect World has released a major update for the game: Requiem. Requiem includes these lore and gameplay highlights:

  • Natasha makes her first appearance in Rusty Hearts lore and becomes an integral part of the team
  • Fluffy – yes, Fluffy – wreaks havoc in his monstrous return after a brief glimpse in the prologue/tutorial
  • Frantz searches for his lost love of Amelia heats up
  • Gerald continues his twisted and demented ways as he creates an alliance with Cipher to acquire more power
  • The Golden Seal team investigates the Opera House in an effort to locate the enigmatic power source bringing all the marionettes to life
  • The team’s investigation brings it to uncharted depths of the theater where they encounter one of the biggest enemies ever seen

Last, but certainly not the least, new skills for all characters, and a higher level cap.

We’ll have an in-depth look at Requiem after I investigate the newest update this weekend.

Rift Goes Free-to-Play With Rift Lite

6 February 2012 | 1 Comment » | Pherephassa

Been holding out on giving Rift a try in the hopes it’ll go free to play? Now’s the time! TrionWorlds  has finally taken a first step toward the free-to-play dream – now you can play the first 20 levels for free! There’s no time limit, and no credit card required, all you need is the download and a Trion account. Rift Lite is available for anyone, whether you’ve previously played the game or not.

I’ve never been a fan of the timed game trials and demos, so I’m glad to see more trials that are limited by level rather than time.  It’s a better deal than a 3 day trial, that’s for sure. I may even give it a try, to see how the game has changed since closed beta. I wonder if this means we’ll eventually see a full free-to-play Rift?

What do you think is Rift‘s future?

SWTOR: Ding Level 50…Ding Illum Sucks

30 January 2012 | 11 Comments » | LHStaff

Last week I finally hit the level cap in Star Wars: The Old Republic, but didn’t have a chance to get to Illum until this weekend and holy crap does it suck.  Now if you’re already level 50 and have traveled to Illum, you probably already know what I’m about to say, but if you’re not, seriously take you time leveling, you don’t want to be on Illum.

To start, Illum the “PvP planet” isn’t even dedicated to PvP, half of it is PvE, which blew me away when I got there and I had to spend the next few hours completing more story missions. Yay!? =\

When I finished off those missions I finally made it to the other side of the planet where I was greeted with on-screen notification messages of players who were near certain control points. It seemed like there were a lot of notifications coming up, so I started to get excited that I was in for some good PvP action, however as I neared my first control point, I saw no one. I proceed to another point, controlled by the Republic (Im Empire) and again saw no one, so I figured I’d try to take it over.

To take over a control point, you have to destroy the enemy vehicles in the area, which by the way don’t attack you so after about a min, by myself, I took over the point. I though, ok, that was boring, what next? Finally a Republic player found me as I was leaving the control point and decisively thrashed me.  While I don’t like dying, at least it was something.

I continued to travel around from control point to control point for about 30 mins, seeing a few players here and there and getting my ass kicked a few more times until I finally found where everyone was. It seems about 100 players were lined up standing infront of a narrow bridge staring at each other. I hung out for about an hour getting some kills and valor points, however the lag was too much and I finally logged out in frustration.

Visting Illum has now fully convinced me no one working at BioWare has every played a PvP MMORPG. By far SWTOR has the worst PvP system I’ve every played and makes games like WoW look like the grand-master of PvP.

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The Lord Of The Rings Online: Riders Of Rohan

26 January 2012 | No Comments » | Randy Denosha

Everyone fan of The Lord Of The Rings and its online version can rejoice as Warner Bros. Interactive Entertainment and Turbine announced a new expansion for The Lord Of The Rings Online. Unlike its sister game from Turbine, this is the fourth expansion to this ever-growing game. This expansion is slated for a release in the fall of 2012.

This new expansion is going to be called Riders Of Rohan and will bring the player base to the vast plains of Rohan, which will include the areas of Amon Hen and Fangorn Forest. Besides going to these iconic areas, max character level will increase to level 85. Other aspects to get players excited; players are going to be able to join up with the Rohirrim and with the addition of mounted combat, it makes for one good combination.

It will be interesting to see how Turbine pulls off the mounted combat in such an old engine.

The announcement brought along a new logo (right). You can read the official announcement after the jump. Continue Reading

New LotRO Expansion Announced – Riders of Rohan

25 January 2012 | No Comments » | LHStaff

Today Turbine announced the fourth expansion to Lord of the Rings Online, named Riders of Rohan.  The expansion which will be released in the fall of 2012 and will bring with it a level cap increase, new locations, mounted combat and much more.  Executive Producer, Kate Paiz, stated that Riders of Rohan will be the largest expansion to date and will be twice as large as Rise of Isengard.

NEW FEATURES:

  • Experience the Riders of Rohan – Join with the Rohirrim and ride across the sprawling Plains of Rohan; witness the breaking of the Fellowship at Amon Hen; forge alliances with the Ents of Fangorn; and aid Éomer, adopted son of Théoden, as he seeks to protect his homeland from the growing Shadow.
  • Introducing Mounted Combat – Ride into Combat atop your loyal War-steed as you defend the people of Rohan from the forces of Isengard and Mordor. Customize your War-steed’s armor and level its skills over time to aid you in mounted defense of King Theoden’s lands. Mount your steed and gather your fellows to fight against Warbands, contingents of roving warg riders that have been scouted all over the Plains of Rohan! It falls to you to head off and defeat this new threat before they over take the land.
  • Advance to level 85 – Continue your legend in the next chapter of The Lord of the Rings Online. Experience new adventures in the epic story, and gain new skills and deeds as you face new challenges on your journey to 85!

Blizzard Cancels Blizzcon 2012

25 January 2012 | No Comments » | LHStaff

Blizzard will be hosting the Battle.net World Championships this year in Asia, launching Diablo 3, Mists Of Pandaria and the first StarCraft 2 expansion, maybe even going to Bed, Bath & Beyond if they have enough time, I don’t know.

But one thing that we do know is that because of their full schedule there will be no Blizzcon this year.

In light of our jam-packed schedule, we’ve decided to hold the next BlizzCon in 2013.

Hmm, so does that mean we’ll get no new info about the Titan MMO project either? Or perhaps we’ll see Blizzard at E3? I had predicted Blizzard would reveal what Titan is in 2012, but now with Blizzcon canceled, I don’t know. We’ll see.

The Secret World Reveals New Location (Sort of)

25 January 2012 | 2 Comments » | LHStaff

A new location in The Secret World was unveiled in the wee hours of the morning: The Blue Mountains. I say ‘sort of’ because it’s another location within Solomon Island, the New England locale that has had a lot of information already provided to us. The Blue Mountain is located just west of Kingsmouth, and centers around a terrible evil that happened a long time ago. Players can explore what happened here by aiding the Wabanaki tribe, and eventually participating in rituals that will allow us to walk in the dreams of past ancestors. Somewhere in there are Mayans and Vikings, and all sorts of supernatural baddies like Wendigo, Draug, golems, and akab.

I think that sounds pretty cool myself, just think of how much content the devs can add in in future expansions when they aren’t limiting themselves to modern locations! Even with modern locations, there’s a wealth of possibilities, but dreams and memories of the past open even more. Perhaps that’s just my bias though; I studied ancient history in college so anything related to history has my complete attention. :)

I’ll keep you updated as more is revealed today. I’ve found this article, although it’s in French. The Secret World facebook hasn’t provided anything for us English speakers yet, other than a promise of more to come.

And of course, the moment I post, they update their page. Read the official announcement here.

*Update* Aaaand, as promised, here’s a link to the new video for Blue Mountain.

Dungeons And Dragons Online: Menace Of The Underdark

23 January 2012 | No Comments » | Randy Denosha

Every fan of The Dungeon Master Column, Dungeons And Dragons and its online version have been waiting for this moment for  ages. Warner Bros. Interactive Entertainment and Wizards of the Coast announced a new expansion – the first one, in fact – to the growing community of Dungeons and Dragons Online. The title is currently slated with the open moniker of “summer,” meaning we’ll see it at the early parts of the convention season.

The new expansion is called Menace of the Underdark and will bring the player base to the Forgotten Realms, the first of the different areas of Dungeons and Dragons. Not only will we go back, Turbine will add in the master of different forms, the Druid. Besides these two exciting points, the level cap will rise to level 25, which gives the players five epic levels, with that of course comes the epic feats and epic magic.

Color this writer excited for this new expansion. I really wanna see the village in Forgotten Realms called Eveningstar. I truly wanna see how Turbine made the Druid, especially the shapeshifting aspect of the character. Is the Druid going to have just several forms and will it work the same as in World of Warcraft, or is the Druid going to have loads of different forms and the player can only choose just some of them which they think will work the best.We can only wait and see.

The announcement brought some concept art and a new logo (right). The concept art you can see after the button, a little spoiler, along with the official announcement; it is really good!

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