Free-To-Play & Microtransaction Games Here To Stay

Posted by on July 28, 2009 - No Comments »

Free-to-Play Here To Stay

If you live in the Western Hemisphere then it is likely that you just recently heard the term free-to-play (F2P).  Sure, it’s been a part of the gamer lexicon for a years now, but F2P games have taken off recently, due in large part to one of the most successful publishers in the genre, Nexon.  Nexon opened its North American arm by testing the waters with one of the most loved games of Korea, MapleStory.  The trouble is that for many Westerners the genre is stigmatized.  They believe that F2P is acquainted with poor quality, bug ridden titles that are filled with nonsensical characters and brutal grind fests.  Without knowing exactly how the subscription-based Western market would react to a flood of F2P titles Nexon gambled on the micro-transaction model, and never looked back.

Nexon’s initial success with MapleStory (shared by developer and now Nexon subsidiary, Wizet) lead to further North American expansion by way of the MMOFPS Combat Arms, and a second MMORPG called Mabinogi.  The Korean company’s success didn’t slip by the rest of the video game industry.  Since 2005 numerous smaller, often less polished F2P titles have hit the market, only to disappear into obscurity or discontinued altogether.  Few have had the mass market appeal or revenue generating success of MapleStory, but Frogster’s release of Runewaker’s Runes of Magic has thrust the micro-transaction F2P model back into the spotlight.

Runes of Magic, an admitted WoW clone with its own unique twists, has been doing quite well for itself.  Although Frogster hasn’t disclosed any monetary figures, one can infer the title’s success from the amount of buzz it has managed to generate in the mainstream video game press.  Generally speaking MMOG announcements, let alone F2P announcements, don’t make it to the “big leagues” unless the news revolves around a new product, or worse, a devastating proclamation.  Not only does RoM continue to make the news, but it’s slowly gaining a healthy blogging community.  Something that a AAA title like Warhammer Online continues to lose.

Speaking of losing ground, have you heard the news?  Dungeons & Dragons Online is being relaunched as a free-to-play micro-transaction title on August 6 (in North America only).  Not only is the new(ish) model making lots of money for those who embrace it, but it’s saving other titles from being shutdown entirely.  Giving previously overlooked gems like DDO a second lease on life.  Love them or hate them, the F2P genre is here to stay, and only going to get bigger.  And with less risk to the developer up front, gamers of all types should be keeping an eye out for new and unusual niche titles and MMOGs set in completely foreign genres (non-RPG).