In this month’s Age of Conan Letter from the Game Director, Craig Morrison talks about the break they are taking from content production to integrate a new technology platform. The developers periodically take time to do integrations with their Dreamworld techology and that is something they are doing this summer. He wanted to let the players know why Funcom was taking this time to do something that we won’t necessarily see tangible results in, and he does a very good job of doing so. Essentially, in taking the time the time to do the integrations, it actually makes the team more efficient with the addition of new tools, and keeps the game on the cutting edge by allowing them to continue to update it with new graphical effects and features. It also allows them to keep on top of performance. While most players won’t see these upgrades as something as substantial as content, in the long-run, the game and the players will be better off for it.
Also of note is that update 2.0.5 will be going live shortly. This update adds quite a bit of new content, including 50 quests, changes to the Shrines of Bori PvP feature and an adjustment of the token drops for faction armor (which will make the tokens about 25% quicker for players to obtain.)
I’m pleased to hear Funcom talk about looking towards the future with the games by staying on top of technology. It bodes well for the future of its franchises, including Age of Conan.
