Arenanet Blog Explains the "When it's Ready" Issue

It’s just the human nature… we don’t have patience, we want everything and we want it now. The gaming world is not free of this anxiety for news, releases and information and that’s not bad. Talking about or informing about any MMO you like, is good but, letting yourself fall into the deepest pits of the dark side of hype, is not good.

Publishers need to create some hype about the game they are developing, that is a must if you want your game to be on the media and it’s used as a form of publicity. Sometimes, those games in development release years after we know of them, so what?

Some people rant about Guild Wars 2 developing plans and the way Arenanet is walking the path leading to the final release of its game. Some rant, as well, about turning Guild Wars into a mere “grindy” tool for GW2 hype. To me, the Hall of Monuments system is just a master move to reactivate GW and keep the GW2 “flame” burning. I truly believe that ranting about these kind of things is like ranting about a book, because the author keeps giving you information  through the story  when he wants to, in order to maintain his reader excited about what he is reading and completely ignoring the fact that you want more and more.

Arenanet blog, touches this issue today. Giving some good explanations about the way they manage this issue. It’s a very interesting reading I really recommend everyone interested in the MMO world and its development. You can read the article on the Arenanet Blog.

In the end, we’re all free to play what we want. We have hundreds of choices on the gaming world. The best advice I can give you, if you are desperate for GW2 to launch and you can’t wait, is this: Things come when they come, till then, enjoy the ride. It’s better to wait for years and have an awesome game, when the moment comes, than having an unfinished game, full of bugs. Then is when you must rant about it.

Let the devs work. When Guild Wars 2 launches, I’ll see you in Tyria, but not an unfinished one.

3 Comments

  1. I’m glad other devs can learn a thing or two from Blizzard. Take your time. GW2 has been promoted as AAA material; that doesn’t happen overnight.

    and, count me in!

  2. So what? I’ll tell you so what, people get over-hyped, the game does not live up to their expectations and we fall into an infinite cycle of disappointing releases.

    Marketing people need to learn that no news can in fact be good news especially if your product is years off completion. No need to hype up something that is (most likely) several game purchases away (for the average consumer).

Comments are closed.