More Darkfall 2.0 Details Revealed

Today via the Darkfall blog more information about the upcoming Darkfall 2.0 update was revealed as well as a statement that the release of the new siege system would one again be pushed back.

The update reveals more information about character skill sets and attributes and that they will be effected by the type of armor a player wears.  More info about the world map, crafting system, housing, combat and more was also mentioned.

Tasos Flambouras has this to say about the current development of Darkfall 2.0.

These are just brief mentions on exciting and sweeping changes compared to the existing game. These changes, along with the ones we’re not talking about yet, are the products of years of experience with Darkfall, lessons learned, and thousands of pieces of feedback from the community. In the coming weeks we’ll present each of these points in depth, with specific information on the mechanics of each point.

So it looks like we’ll be getting a lot more information on all of the things mentioned today pretty soon. I only played Darkfall for a short period of time, the UI killed me, but I still like what they’re doing with the game so I might give it another go.