EVE Online Deploys Tyrannis 1.1 Optional Patch

This week was a busy one for CCP, as it  launched the new Tyrannis 1.1 Optional Patch for EVE Online, focusing on multiple fixes for the UI of the game.

EVE Online is such a complex game, I would even say it’s a simulation of how would be life in space in the future. For those who didn’t try the game, I’ll tell them EVE User Interface is complex as well and you won’t be able to play properly,  till you get used to the huge bunch of windows and options you can access to.  Anyway, I’m not telling it’s a bad UI at all, it’s good, but needed some improvements. CCP faced the challenge of improving one of the most tricky aspects of an MMO, the UI, but having a look at the great relevance of the community’s feedback for EVE, I’m sure they’ll succeed in doing a good job.

For more specific details, have a look at the official notes:

Features

  • The backend of the EVE User Interface has been refactored to allow for faster development and ease of programming. Because of this some UI settings, such as stacked windows, may not be preserved after the patching process.
  • Cluster memory usage for the Planetary Interaction feature has been on the increase since the launch of Tyrannis earlier this year. A number of optimizations have been included to ensure the feature?s memory footprint remains a dainty flutter for years to come and for the betterment of Tranquility?s health. Planetary Interaction gameplay remains unchanged.
  • The diplomat corp role has been added which allows the corp member with the role to manage the corporation standings on behalf of the corp. This means the person with the assigned role can add new standings from their corp to some other entity or adjust existing standings.
  • The align to bookmark command was added so you can so align towards bookmarks in space.

FIXES

Player Owned Structures, Outposts and Stations

  • The ammo-icon no longer overlaps with the ammo-counter when you assume control of a POS gun.

Mac

  • Resolved a crash issue related to rapidly switching between planets in planetary mode.
  • The mailer cache error preventing EVE mail working in the Mac client will no longer happen.
  • Fixed an issue with font rendering in the in-game browser.
  • Some graphics glitches on ATI cards have been fixed, notably the effects when the shader setting is set to high and the rendering of ship afterburners.

User Interface

  • Users applying skill points directly to a skill would, in rare cases, show that two points were needed for next level when in fact only one point was needed. This helpful calculation has now been made more accurate.

Graphics

  • Resolved zoom issues when viewing a planet in planet mode while the resolution aspect ratio is higher than 1.6.

Localization

  • Russian localization was thoroughly overhauled and checked for consistency. All in-game texts, including but not limited to item descriptions and mission texts, were reviewed.

Patch notes for Tyrannis 1.1 Optional Patch

To be deployed October 2, 2010

User Interface

  • When opening the scanner the alert sound is no longer played.
  • Windows will now retain their correct size when you open and close them.
  • You can now view member hangars through the corporate hangar as intended.
  • Hiding passive modules in the HUD no longer hides all modules.
  • In the sovereignty dashboard only the first word in the location name was displayed. This has been fixed and the full name is shown correctly.
  • Resolved an issue where corporations who were part of an alliance had blue alliance stars against corporation members. The correct green star will show for corporation members.
  • If you moved a window half way off the screen it would bounce back into full view when you opened a new window. This has been fixed.
  • Certifications now show the level required for component skills.
  • Chat channels will no longer reset to the default positions every time the client is restarted.
  • Chat channel logs now show the channel name again as originally intended.

Busy days for EVE Online… wormhole exploit fixed and Tyrannis 1.1 Optional Patch deployed.