Fallen Earth Rises To v1.3

mmoc_fallen_earth_banner_v1.3Icarus Studios’ little experiment known as Fallen Earth, LLC, and its MMORPG Fallen Earth have been bumped up to version 1.3 today.  The developer continues to surprise the MMOG sector with Fallen Earth by putting out additional content quickly.  The new patch’s highlights include raising the level cap (only by one level), a new Sector Three base camp and a (much needed) revamp of the Sector One starter town area.

“Our goal for this project was to make gameplay more enticing and challenging for new Sector One players as well as our veterans in Sector Three who have reached level 45,” said Project Manager, Colin Dwan.

Dwan reveals that some of the content in the new patch acts as a setup for v1.4. The purpose of Deadfall Point is to encourage players to assist in pushing back the radiation boundaries, acquiring access to the Deadfall territory, which mysteries will unravel later this year with patch v1.4,” said Dwan.

Patch v1.3, “the first of several developments planned for 2010, also includes some lesser additions, “more than a dozen new encounter areas and several creatures typically found in higher-level territories of Sectors Two and Three.”

Now is as good a time as any to sign-up for Fallen Earth’s 10-day free trial.