I was looking forward to the new server in WarHammer. I went from Magnus which was a low pop server to Badlands which is home to a higher population. I was not disappointed at all. It’s amazing to log in and queue up for a scenario and have them “pop” within a few minutes of hitting the button. The RVR has been intense. Warbands are everywhere; zones are flipping at a regular basis, all ingredients for fun.
My handsome engineer who is a bane to destruction has been having non-stop action since day one of the server move. He has gone up two levels and 4 RR’s. This is all thanks to scenarios and RVR (and of course the increased XP for transferring). The first night I stuck it out with keep sieges and RVR. I was surprised to see the huge turnout of order and destruction. I do believe Order is somewhat outnumbered on badlands, yet you can find several forum posts that state that either side is outnumbered.
Sometimes server merges can signify the death of a game. I think in this case it proves that Mythic is trying to provide what players crave. I believe the server merge is a step in the right direction, more needs to be done. Mythic needs to attract new players while retaining their current player base. The game itself is good, really good. This is unfortunately offset by the mighty bugs the game is still plagued with. The worst bug is when the drivers stop responding and turn your screen into an 8 bit paradise, which is only solved by a reboot. This should be the top priority for Mythic. In game chat, people crash all the time, its normal and tolerated. I only have the 8 bit crash once a week, but at this age of the game that’s once a week too many. Mythic, fix the bugs and you could possibly be sitting on a game that is full of fun, excitement and potential that is only limited by the amount of work you are willing to put in.
I’ve been tempted to try WAR again lately. I just feel the urge to do some RvR and I’m curious to see how the game has progressed. I hope Mythic give me a 14 day re-evaluation like AoC did :)