
On September 16th the developers working on Planetside 2 held a Twitter Q&A to answer fans questions about their upcoming MMOFPS. Last night Planetside Universe was kind enough to gather all the questions and answers and posted the full transcript on their site.
The QA session was pretty long so if you don’t want to read through the whole thing, I took the privilege of listing all the details below. Even so, the list is also very long, so I bolded some of the more important answers if you’re just interested in the juiciest details.
- Resources help players unlock items, addons and even accelerate cert learning.
- Lots of faction specific infantry weapons and variations.
- It will include a robust achievements system.
- No medical terminals so far.
- Bases will span multiple hexes.
- No longer range artillery is planned at this time.
- No stamina bar. Sprint speed depends on role/class.
- Lore gets an update.
- Facilities will still have a Sphere of Influence.
- Upon login, players are presented with a world map showing available missions.
- No Empire specific HUDs. Vehicles do have unique HUDs.
- Bunny hopping will be possible, but will not give “much” of an advantage.
- Armor will be customizable.
- ADAD (strafe) spamming will not be possible.
- No animations for entering/exiting vehicles. There will be vehicle “start up sequences”.
- GUI is not currently customizable, but will be at some point.
- Sun glare will not effect pilots.
- There will be different voices for voice macros, some specific to a faction.
- Galaxy troop deployment is being discusses, although no guarantee it will be included.
- Players stats will be available on the web and via mobile apps.
- No stealth vehicles currently.
- More than one continent at launch.
- Online training will be more than twice as fast as off-line.
- Bases still have generators.
- Continents will support 2000+ plus players
- Squad Leaders can choose any class and receive passive perks and coordination tools.
- Continents will have multiple different environments, snow, forest, glacier.
- No MAC support so far.
- Working hard to prevent cheating and aimbotting.
- No pilot class. Any non-heavy infantry class can pilot/gun in a vehicle.
- There will be Killboards.
- MAX suites will have a melee attack.
- There is built-in voice chat.
- Planetside 2 runs on its own FORGELIGHT graphics engine.
- There will be automated and manned defenses for all bases.
- Currently no dual monitor support, but possible added in the future.
- You can still kamikaze your Gal (ship) into players.
- All weapons from PS1 will return in some form.
- Friendly-Fire is on.
- BFRs will not be returning.
- Medics cannot be infiltrators
- Facilities will have multiple objectives before you can take one over