
The servers for Warhammer has just gone down about 45 mins ago for the 1.06 patch updated. Looking through the patch notes I’m happy to see that the planned changes for the Ironbreaker class aren’t as bad as originally posted, which were supposed to be released with the 1.05 patch.
The two major issues I had were how Grunge was supposed to build and decay for Ironbreakers. Originally planed it would take much longer to build Grunge and it would decay much faster, which I argued would seriously hurt the class as most of our damage is based on how much Grunge we have. Perhaps someone at Mythic read my article because they changed it yet again.
Decay
5/sec after 30 seconds of not being hit (Originally)
10/sec after 10 seconds of not being hit (Originally reported for 1.05)
5/sec after 15 seconds of not being hit (1.06)
So basically they shorten the time by 15 secs which I can live with. 10/sec after only 10 seconds would have been ridiculous.
Grunge built using Oath Friend
Originally 10 points no matter what the Grunge level is at.
(Originally reported for 1.05)
0 – 30 Grudge you gain 5 points
31 – 60 Grudge you gain 3 points
60 – 100 Grudge you gain 1 points
(Patch 1.06)
0 – 30 Grudge you gain 10 points
31 – 60 Grudge you gain 5 points
60 – 100 Grudge you gain 3 points
So here again they decided to increase it a bit more, which a good thing and I can live with. Overall I’m happy with the changes planned for 1.06. Even though I haven’t had a chance to try it out yet, from the patch notes it looks to be a pretty good patch, although I can’t really speak for the other classes.
The good news is the cape bug finally seems to be fixed where you had to toggle your guild emblem after every zone. the bad news is the zone control system is still a debacle. We took everything in the zone and the zone control meter looks the same as it did before the patch as mentioned in my article.
Dwarves listen to Kurt Kobain? Oh you mean “Grudge” , Nevermind ;-)
lol, don’t know how i missed that, but im going to keep it.