Patch 4.1 “Rise of the Zandalari” Megapost
Whether you need a refresher or just haven’t been keeping up with it, Blizzard has put up a full post detailing every nook and cranny of the upcoming content patch. […]
Whether you need a refresher or just haven’t been keeping up with it, Blizzard has put up a full post detailing every nook and cranny of the upcoming content patch. […]
Last time, we broke down all the gear you can get via reputation rewards and dungeon/heroic drops. Let’s run the delicious gear rogues can get from crafting, Justice and Valor […]
One seemingly small change coming soon in Patch 4.0.6 has been stirring up a lot of debate. The removal of the requirement that a player must discover a dungeon’s entrance […]
Cataclysm has brought on a lot of changes for rogues. Subtlety may again see the light of day as a PvE spec, Hunger for Blood is replaced by Vendetta, and […]
One thing that is always daunting for the majority of PvE content is gearing up — and our effectiveness being 50% dependent on that gear. Mention that only one or […]
Update: As of Patch 4.0.6, players will no longer be required to find a dungeon’s location in order to queue for it. Why? Take a look at our analysis of […]
Time and again, guildies have gawked at the new direction questing has taken in Cataclysm. We’re bombarded with in-game cinematic scenes from all sides. They introduce us to the quest […]
Bravo, Blizzard! You’ve finally done it! Heroics are now, verifiably, “serious business.” That isn’t sarcasm, folks — I’m genuinely happy about this development and it seems I’m not alone. Apparently, […]
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