
The Developers of RIFT are on the Right Track
After playing RIFT since the time it was in beta, I have had the time to form many opinions on how the game is run and the direction in which developers […]
After playing RIFT since the time it was in beta, I have had the time to form many opinions on how the game is run and the direction in which developers […]
Hate it or love it (can’t find anything to link that one too…), the Dungeon Finder is a crucial tool to many players. Queue times, random groups construction and arrogant […]
Previously, we looked at some features the Dungeon Finder could benefit from. This time, we’ll muse about how players qualify for queueing for difficult dungeons. For Cataclysm dungeons, the game […]
Last time, we looked at the current state of the dungeon finder and vote-to-kick. How could some of the abuses and problems with the dungeon finder and vote-to-kick be fixed? […]
Most players have encountered the dungeon finder at some point in their carrier. Most of us use it quite frequently; whether it’s to generate a group to do a daily heroic, […]
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