Diablo III Will Introduce Real-Money-Transactions…Hooray!

Posted by on August 1, 2011 - No Comments »

A bombshell was released today from Blizzard’s Rob Pardo, game design EVP, who revealed that Diablo 3 will have an auction system that will allow players to buy or sell their D3 gear as well as gold to other players for real money.  Blizzard would profit by having both a listing fee and closing fee once the item is sold.

Should players accept in-game currency, their payment will go toward their Battle.net e-balance, which covers auction items, WoW subscriptions, and pets. Should players decide to cash out their items, a currently-unannounced third-party payment provider will handle the transaction and take a percentage of the sale. There won’t be any limits on item trading, but there will be a 24-hour cooling period before players can resell a purchased item.

Real Money Transactions have been a controversial issue over the years, some claiming they are unfair and ruin the game, while others seem to have no problem with it. Of course they are nothing new these days, every Free2Play MMO has a RMT item show that is run by the game and SOE has been doing it for years with their Station Store, so to expand that into the player market is a logical next step for Blizzard.

I for one am all for RMT. Let not all pretend that it doesn’t already happen.  There are countless number of websites that cater to players that want to RMT, most of which are not safe and plagued by thieves and scammers. Blizzard being fully aware of this is now offering players a safe and secure marketplace for them to buy and sell their in-game items.

If fact Blizzard should take this one step further and allow entire accounts to be bought and sold in the auction house.  Of course that’s even a bigger taboo that not even Blizzard wants to tackle yet, however could be something that is added in the future once the negativity of RMT fades away from gamers minds.

While some say this will allow players with the biggest wallets an unfair advantage to those that choose not to spend any money, I say, what’s wrong with that? If you like playing the game and don’t want to spend money, why do you care that some other guy bought all his gear from someone else? How does that effect you in any way? Is it any different then if the guy that found the item kept it?

If anything, I think item stores run by the games developers that include game effecting items and gear are much worse then the proposed store for Diablo 3.  In those stores there is an unlimited amount of items available which can flood the market. In Blizzard’s case, someone still needs to obtain the item, so supply is not effected by selling it.

I congratulate Blizzard on taking this step forward and would love to see more game do the same and eventually include full game accounts.