Archive for the ‘General’ Category

Instance Gratification 20: February is Full of Events

3 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern
lh_wow_instance_gratification_massively_highmaul

Those mitts could snatch a ball at the goal line too. Even without thumbs!

Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Wednesday for dungeon dives, solo attempts and general loot hoarding in your favorite games.

After running around in last week’s episode with essentially no idea what I was doing I’ve decided to return to a universe that I can at least fake my way through thanks to years of reading. That’s right gnomes and goblins, we’re heading back into the World of Warcraft. It’s partly to enjoy and prepare for a smorgasbord of upcoming in-game events. Then there’s a dash of leaving Draenor and my guild neglected as I did a little WoW tourism the past few weeks. Solidsagart is in much need of preparing for the big bad patch 6.1 and Blackrock Foundry, the new raid which I am wholly unprepared for. Lastly, it gives me a final excuse to link to Massively, a sad, sad fact of reality.

Now getting back to the original anecdote, let’s see exactly how well I can fake healing in Highmaul with little understand of the true mechanics, no connection to any of the other players and an unimaginable lack of healing practice in general. Here’s to a wipe-free night. Yeah, right!

Be sure to subscribe to the channel for all our streams, giveaways and general shenanigans. Hit the jump for the livestream. The show will kick off around at its new time, 7:00 PM EST, and continue until approximately 9:00 PM! The floggings will continue until the ilvl has improved! Continue Reading

PAX South: Playing with POOP – The Game (Interview)

3 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern
"Put a bird on it!"

“Put a bird on it!”

Seriously, it’s a game. We promise. If you don’t truly believe us you should totally watch the interview to (help us) confirm our sanity. We ran into the creator of POOP, Blaise Sewell – no, not God – as we passed by the AdMagic booth. Specializing in indie card and board games, the AdMagic booth was full of colorful presentations and equally colorful characters. This one definitely caught our eye thanks to the fancy packaging consisting of a brown paper bag begging to be lit aflame.

Our interview with Blaise is a quick one, but introduces you to the mechanics, strategy and overall poop puniness of the Kickstarter funded POOP – The Game. Join us as we learn the basics of flushing a toilet, the insanity of on-play real-life demands and exactly how POOP – The Game has its own included set of drinking rules. Yeah, drinking while playing with poop.

Don’t worry there are plenty of poop puns after the cut. Continue Reading

SoE to become DGC

2 February 2015 | No Comments » | Pherephassa

cnRadarX, SoE community manager, just posted a puzzling message on a few of the sony game forums. Apparently SoE has been acquired by the investment firm Columbus Nova and will become Daybreak Game Company. I’ll admit my first response upon reading this was to wonder if April Fools had come in February! Or maybe RadarX’s account has been hacked. I don’t see this announcement anywhere but on the forums – although this post is only an hour old! So maybe more public announcements are forthcoming? It does seem legit though as there is a twitter post from Dave Georgeson about it.

According to what looks like an open letter, nothing will change for the player. All it means is a change in name, and possible access to more resources for game development. Is this a new golden era of gaming? It seems an interesting development given John Smedley and Dave Georgeson’s repeated statements over the past year and more that they want to move gaming forward from the rut it’s been in and into something new again. A complex mix of hope and skepticism is what I’m feeling now, with a dash of humor as I note that DGC could also stand for Dave Georgeson Company.

Continue Reading

PAX South: Tavern Talk or Where Did Multiplayer in MMOs Go?

1 February 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_tavern_talk_pax_south_panel_nebsinsane

In early MMORPGs, interacting with other community members in places like taverns and main cities were a necessity for advancement and survival.  Today, interacting with random players has become a rare event instead of the tools for survival.  Is this what we all wanted to happen?  Join Alex Albrecht alongside Larry Everett and Patrick Mulhern to discuss the future of communities in MMORPGs.

The panel from PAX South includes Alex Albrecht [Co-Founder, ZergID], Larry Everett [Columnist, Massively], Patrick Mulhern [Editor-in-Chief, Lorehound], and Jenesee Grey [Community Manager, City State Entertainment]. Meg Campbell [Gaming Strategic Partner Manager, YouTube] did her best to keep the squad on topic and moving forward even opening up the floor to Q&A from the packed Bobcat Theater. Continue Reading

PAX South: Gigantic Additions Have Been Made (Interview)

29 January 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_motiga_gigantic_pax_south_GrizMozo

The branding conundrum that is Gigantic – seriously, try explaining to friend’s you’re heading to the Gigantic party without issue – was at PAX South in full force featuring one of the largest, loudest and most-attended booths of the fledgling convention of all things nerdy. Developer Motiga had good reason to return to the PAX scene, where we were introduced to Gigantic at the OG PAX. The alpha servers recently accepted two all-new heroes and a new map.

Naturally, both of those additions came up in our bi-yearly chat with the man with the plan James Phinney. We hit Phinney up for some more details on Gigantic’s expected released but were immediately laughed off. I mean, come on, the third-person MOBA already has 14 gods and you don’t need to balance lanes or jungle buffs given the game lacks minions of any kind!

Hit the jump to learn more about the latest pair of mages – one a summoner, the other more a glass cannon – and the new map, which is expected to be the title’s featured starting map. Continue Reading

H1Z1: Early Access

28 January 2015 | No Comments » | Pherephassa

Enter the Zombie! 121

It’s been months since I’ve been able to post. Between a serious illness or two (that were both amusingly a series of numbers and letters very similar to this game’s name) and a neck injury that left me unable to sit in front of my computer – I have been without posting ability and in the dark so far as gaming has been concerned for months now. It’s difficult, after all, to play an MMO when I can’t sit in front of the computer. But I am back! It feels like from the dead! So how appropriate to start my return with a post about ZOMBIES!!

It looks like SoE has been busy. H1Z1, Sony’s sandbox zombie game, has hit early access. You can pick it up on Steam and play it immediately. It looks super fascinating, I’d probably pick myself up an early access pass if I hadn’t just blown my entire budget for the next millennium on medical bills. I’m really curious about the emergent AI and dynamic environments that Sony has been touting for its new games, and from what I’ve been seeing from people who are playing H1Z1, it’s a hell of a fun time, even in its current early stages.  Continue Reading

Instance Gratification 19: Guild Wars 2: Acorns & Hearts

27 January 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_guild_wars_expansion_instance_gratification_heart-of-thornsInstance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & Dragons Online, the reinvigorated column heads to the realm of the Twitch channel. Come join us every Wednesday for dungeon dives, solo attempts and general loot hoarding in your favorite games.

For whatever reason, that’s what I thought the title of the expansion was the moment of the reveal. To be fair, my head was down in a notebook jotting some thoughts to paper. An expansion for Guild Wars 2 wasn’t unexpected, but PAX South, the fledgling latest edition to the growing ReedPOP franchise, didn’t appear to be the predictable outlet. Caught me by surprise. Digesting that information for a few microseconds and stifling a bit of laughter I decided to look at the screen for confirmation. In actuality the first expansion for GW2 is going to be Heart of Thorns.

Not to be confused with Heart of the Swarm. Similar maybe, but oh so different in actuality. As perusal, the attendance of PAX South has my brain being pulled in all sorts of directions. Mostly away from anything but playing videos games. As such, tonight’s Instance Gratification will feature Guild Wars 2 for the first time! I haven’t played the ArenaNet product since early launch. Truthfully, I didn’t put much time into the MMORPG mostly due to having no immediate friends being a part of the scene. That means I’m going to be on an ancient character that hasn’t been touched since late 2012.

One being played by someone who barely remembers how to play the pudgy beast.

Be sure to subscribe to the channel for all our streams, giveaways and general shenanigans. Hit the jump for the livestream. The show will kick off around at its new time, 7:00 PM EST, and its new day, Tuesday! Holy crap, what’s going on?! Continue Reading

MOBA Monday: The Alpha Label Has Been Removed

26 January 2015 | No Comments » | Patrick "iTZKooPA" Mulhern

lh_heroes_of_the_storm_moba_monday_founders

MOBA Monday is a weekly showcase of how to perform, eh, let’s go with adequately – we hope – in a massive online battle arena. The streaming squad features the hottest, upcoming or most interesting titles of their and the communities fancy for a few rounds of PvP shenanigans inour weekly Twitch channel staple.

Ahead of this past weekend’s PAX South Blizzard Entertainment broke the seal on its entry into the busy MOBA genre. Heroes of the Storm, combining all universes from Blizzard Entertainment from the Lost Vikings to StarCraft, has shed its Alpha label moving to full beta testing. Players no longer need to wait for the small expansion of alpha tests. In fact, anyone could join the multilayered universe should they be okay with parting ways with some greenbacks. Immediate access runs the community $39.99, including immediate access, 2,500 gold, three heroes with bonus skins and a Golden Cyberwolf mount.

Oddly enough, Blizzard claims that these Founder’s Packs are of the limited variety. Scarcity begetting more immediate and more purchases.

Personally, I’m still torn on this Founder’s Pack. There are a few issues. First off, there’s only a single option. Hardly the norm for the free-to-play genre. Secondly, that single option is oddly lacking. Especially for Blizzard, a company that often makes their bonus packs full of added value from multiple levels (chief among being cross universe items, like banners, portraits and pets). Granted, it’s not at Collector’s Edition pricing, but again, Heroes of the Storm is a F2P title. Lastly, if you total up the cost of three heroes and three skins the collection can approach the cost of this package. Continue Reading