Archive for the ‘General’ Category

Royal Revolt II Now Available on iOS, Android in Beta

4 March 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

Your first thoughts are likely something along the lines of “Isn’t this a leading MMO-focused blog?” And you’d be correct in asking yourself that. What you likely didn’t know, unless you’re following me closely on Twitter, is that I actually contributed to Royal Revolt II from keen games. Yeap, this headline means I can +1 to my “Shipped Games” list adding my first completely mobile-based title.

Now, I’m not saying I wrote code, created art or designed anything of the fantastic reverse Tower Defense title. Nope, I simply helped localize the game and contributed to the copy. So every time you see the helpful Clippy-style tutorial pop up and drop some knowledge on you or capture some flavor text with those peepers of your, that’d be me.

So do me a favor, head over to iTunes and fire it up. Let me know what you think of the title in the iTunes review and tell em LoreHound sent you.

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LoreHound Exclusive: Therian Saga Interview

3 March 2014 | 3 Comments » | Pherephassa

I recently had the opportunity to play the Therian Saga, a browser-based asynchronous game released by indie game studio Virtys. I’m still quite enjoying it, as you might have expected from my earlier review. It is indeed proving to be as rich and complex as I’d had the impression it was, and even better – it brings back the feeling of accomplishment that games seem to have lost of recent years. I managed to do something last night that I’d been struggling with, and I was so excited I jumped up out of my chair and pumped my fists in the air. I think I even yelled out Oh yeah!!!! in a very undignified manner.

So I’m excited to have been able to pin the guys from Virtys down for a few questions and answers. Hopefully I can pin them down again for more in depth questions! I’m dying to know more about the skills. The more I play this game and learn about it, the more I want to know more… Continue Reading

Drakensang Online Goes Mac

3 March 2014 | No Comments » | Pherephassa

Good news for Mac users – the award winning Drakensang Online  has moved into the Mac MMOspace. After several months of closed beta testing, Bigpoint has released the Apple OS X beta client. It comes with full support and easy Facebook registration.

With this release, every game published by Bigpoint is now available to both PC and Mac users. All that’s needed is a browser plugin such as Flash or Unity, and Bigpoint’s entire stable of games is ready for play. Not just Drakensang Online, but games such as Battlestar Galactica Online, DarkOrbit Reloaded, Merc Elite, Seafight, Farmerama, Rising Cities and Skyrama are all now available to PC and Mac users.

To learn more, visit the Twitter Page, download the game, watch the trailer on YouTube, or check it out on Facebook.

 

Neverwinter State of the Game: PvP

27 February 2014 | No Comments » | Pherephassa

If the curses of enemy players as they fall before your might is what gets your blood pumping, then you’ll be glad to know that PvP in Neverwinter is getting a massive update. The Cryptic team is looking at everything; gear, stats, abilities, team matchups and they’re finally addressing the problem of players leaving matches before the match is complete. Sounds like a pretty massive overhaul, and I have to admit the new gear looks pretty sweet, too. Continue Reading

Turbine Putting Asheron’s Call Into Maintenance Mode

26 February 2014 | No Comments » | Patrick "iTZKooPA" Mulhern

Still Online. Still much loved.

That’s right, folks. Developer, purchaser of the intellectual property and then publisher Turbine Entertainment will be putting its first gem, one of the oldest MMORPGs alive, into maintenance mode in the very near future. The news comes on the back of repeated layoffs at the company and at least one development team focusing its efforts elsewhere, the MOBA genre with Infinite Crisis.

But let’s not get too crazy. Or too upset. First off, Asheron’s Call has had an amazing fourteen year run, including a “recent” patch, outliving its sequel by a long shot only to see it resurrected and the rapid growth of its creator. Announced by producer Severlin, Asheron’s Call will be receiving its intended final patch – bugs and crucial updates not included – on March 4.

What this means is that the community play will continue with servers remaining open but should not expect major changes after March 4, 2014. Please, read on. Continue Reading

Therian Saga Open Beta Preview: Part 2

24 February 2014 | No Comments » | Pherephassa

Now that I’ve had the chance to play for a full weekend, and evaluate the cash shop and its effects on gameplay, I’m back with the second part of my Therian Saga beta preview!

I still suck just as badly, but you all know what a glutton for punishment I am so probably won’t be surprised to hear that I’m still enjoying it. I’m a little less broke now, and I’ve made a few friends who’ve been helping me out. Virtys was kind enough to provide me with a premium account, so I’ve made sure to play extensively on both free and premium accounts in order to evaluate the quality and impact of the cash shop, since I believe cash shops are a fundamental part of what can make or break a game.  

Character Progression

This section really should have come after gameplay in my first preview, but it’s only now that I feel like I have enough of a grasp on how the game plays to fairly evaluate the importance of being powerful. Or rather, the importance of finding the path to being powerful. With a game like this, upgrading character power is more than just moving from a +5 sword to a +10 sword.

In some ways it is that simple, but first you have to figure out what your +5 sword is … So let’s take a look at character attributes. Continue Reading

Hi-Rez Studios Revamps Agni – God of Fire (Video)

24 February 2014 | 2 Comments » | Patrick "iTZKooPA" Mulhern

AIBFB4617 - First half!Hi-Rez Studios has revamped one of the original gods of SMITE, the company’s upcoming pantheon-based MOBA. The two-headed Hindi God of Fire has received a substantial visual overhaul in the latest patch making him far more fearsome, borderline demonic. Just look at those angry mugs! This is simply the latest in a long run of early god remakes ahead of the title’s release festivities next month.

And yes, all of Agni’s skins have been tweaked to fit the new art direction.

Naturally, a reskin isn’t the only thing to place your peepers upon. The patch is companioned by a new God Reveal video for the one touched by fire. Long-time players will be happy to see the inclusion of Player Icons, an Updated Arena map. The Tribes-inspired Blood Eagle Thor has received his own updates.

Head to the God Reveal video after the cut. It may just be worth your while to dig around for a new skin code! Continue Reading

The Therian Saga Open Beta Preview: Part 1

20 February 2014 | 2 Comments » | Pherephassa

The Therian Saga is very reminiscent of Ye Olden MUDs, where games were slow and a great deal of careful planning was required in order to progress. The world is huge, there’s a lot of exploring that needs to be done, and the longer I play the more I find myself wondering exactly how large and complex this game is because there doesn’t seem to be an end – and currently there is only one zone in the game.

It has a delightful sense of humor, with the first few moments having you ill with food poisoning and wondering if it’s bad luck to drown scribes. “…you’ve had it up to here with the scribe who insists on writing your every move down on his parchment. Is it bad luck to throw a scholar into the sea? Another thing you don’t know.”

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