Thanks to the folks at tinyBuild our LoreHound crew got a chance to try out SpeedRunners for the first time at Pax South 2016. Prior to PAX South, I personally played it either on my own spare time or locally with friends. To summarize the game’s quality: Speedrunners is an addictive combination of easy to pick-up controls and fast, competitive, play. It relies heavily on your ability to quickly react to changing situations – such as your position in the race, the power-up you have, other power-ups players have – and your ability to memorize new maps, making note of item/obstacle locations so that you can utilize them on the next go around. On top of that, after enough time or after one of the players gets knocked off the screen, the ante quickens as the screen itself begins to close in on the players.
There is actually a bit of backstory, though obviously not the main focus. Essentially every character is a colorful superhero residing in a city FULL of superheroes. With so much competition in the city it’s a “race” to get to fight crime. All characters play the same, no special abilities or anything, but each have their own fantastic animations and running styles, my personal favorite being Cosmonaut Comrade; a Russian dressed up as a space-faring Cosmonaut, rocketing (as per his jump animation) past the competition. They also provide nods to other great indie games, allowing you to use skins like Gang Beast, Octodad, Twitch, etc.