Just another reason why Macs suck for gaming. Today RiotGames announced that as of this afternoon, League of Legends will no longer be playable on the Mac. The reason behind the move was that RiotGames was unable to “ensure a consistent quality bar across platforms“, due to the games rapid update cycle.
While Mac players are stranded for the time being, they did mention they’ll continue to investigate opportunities to eventually bring League of Legends back to the Mac. Mac players who purchased any items in-game will be given a complete refund as well as a Champions Pack code if they decided to get a real computer (jk :)) and continue playing on a PC.
The full announcement by RiotGames can be read by continuing below.
Over the past 13 months we have been working with another company on a Mac version of LoL. We have been silent because both companies have been exploring every possible avenue to ensure the Mac version is up to Riot standards. So far we have been unable to ensure a consistent quality bar across platforms. At the heart of the issue is our rapid update cycle, where we make regular balance changes and content updates. We currently develop on the PC, but since the plan was for the Mac to share servers, we believed that a Mac version that was frequently unavailable was not up to Riot standards. For that reason we have severely limited the number of participants in Mac testing.
We are regretfully going to shut down the Mac Beta client indefinitely starting 12:00 AM PT on September 6, 2011. We realize our current approach regarding the Mac platform won’t guarantee the quality and frequent updates we deliver today on the PC and are expected by our player community. We will continue to investigate the opportunity to provide player access on the Mac Platform in the future that aligns with our service and content update standards. We are committed to building a solution that will work on the Mac in the long run, but it will take some time. Additionally, testers that have utilized the League of Legends store during the Beta can either continue playing the PC version of the game, or receive a full refund on RP purchases made (which would close out the account). Details of the refund program will be communicated to these players via email. As a result of this situation, Riot would like to give all active participants in the Mac beta a code that unlocks the Champions Pack, as a token of appreciation for the time they have dedicated to helping us evaluate the Mac client and our sincere apology for not being able to have the testing work out as originally planned. To qualify for the reward, you must have a majority of your logins come from the Mac client, and you must login to the Mac client and click on the Store button between Friday, September 2 and Tuesday, September 6. Rewards will be added to the accounts of verified testers by the end of September.
“Just another reason why Macs suck for gaming.”
Great way to open an article. I’ll be sure to stick to news sites that matter from now on.
GG
Looks like im not getting a mac anymore…
I dont see what the problem is with this. League of legends is one of the most popular games in the world right now. Other games have no issues making both pc and mac versions.
Maybe riot needs to hire new programmers?
good lol sucks ass anyways, all it is a very shitty knockoff of dota
@Seventoes:
Macs aren’t meant for gaming in the first place…
@asdf
i think you’ll see an upward trend in mac compability with games over the past 5 years. its getting there, graphics card + ram wise, a mac usually is fine
though one cannot make power gaming machine out of one, a mac is perfectly viable for games nowadays.
there just isnt support.
the issue isn’t hardware its market share and support. Worldwide, the Mac market share is about 10%. So the question is as a game developer, are you going to waste money and resources on 10% of the userbase, or are you going to concentrate on 90%.
I doubt it had anything to do with technical issues, most likely they were losing money by supporting Macs.
Bull shit card! I was in the beta for mac and i can say that it run perfect in my mac, it was up just as much as in the pc that my brother was playing and had to wait the same time.
As mike said it was market not technical.