As posted on GamerTechTV, an anonymous Bioware Austin employee has lashed out against Star Wars fans blaming them for the failure of Star Wars: The Old Republic. The employee also confirms that SWTOR is being converted to free-to-play and confirms that Star Wars Galaxies was shut-down for no other reason then to remove it as a competitor for SWTOR. The BioWare employee states:
EA blames us and to some extent they’re right to. but it was fan feedback from the day we opened the forums that encouraged us to design it for the fans the way it is and that included making it more like Kotor then an MMO like Wow. Also from what I have heard in the halls, Starwars Galaxies was shut down due to the fact are talks with LA, EA suits ecouraged the new guy at LA to increase the licensing fee at renewal time. it was a move to remove any direct competiton to TOR.
I don’t want anyone to be upset by this. but many of these changes had been in the “planning stages” for many months since the sharp drop in subscribers. many parts of the game will cost money to access. for example you can unlock the new “cathar” race in your legacy. but buying the unlock, it will cost 10$ US
As far as I’m concerned fans cannot be blamed for the failure of SWTOR, only Bioware and EA. If you don’t have a vision for what your game is supposed to be, maybe you shouldn’t be spending hundreds of millions of dollars making it. If you do decide to listen to fans, pick one person, hire them, and make them the project leader for that game. Maybe they have a real vision for what the game should be.
Fan feedback is important, but creating a game shouldn’t be based on it. The developer needs to be the visionary behind the game and create what they believe would be a fun game. I can tell you right now, no great game has ever been created based on fan feedback because most fans, despite what they say, don’t even know what they like.
BioWare, feel free to email me if you need someone to create your next MMO game because you guys have no clue.