Posts Tagged ‘pax prime 2011’

SQUIDS for OS X Release Date Announced

23 February 2012 | No Comments » | Mordil

 

The tentacles, pull them!Since PAX Prime 2011, I’ve had my chance to play SQUIDS via a reviewer’s copy. You read (if not, GO READ IT!) my review of SQUIDS when I first was able.

It’s now 4 months later, and The Game Bakers have released two updates, and their soundtrack; I still stand by what I said of the game. It’s a 5/5 game for story with Angry Birds mechanics.

Now, they’re happy to announce via Twitter:

After the release of the OS X version (Apple is officially dropping the Mac in “Mac OS X” in their next OS, 10.8 Mountain Lion), I will get a hold of my copy, and will do another video review of the differences, and upgrades.

The PC and Android versions are still in the works.

Pocket Hound: Squids – Quite Possibly The Next Angry Birds

6 October 2011 | No Comments » | iTZKooPA

The tentacles, pull them!Independent studios can make games as impressive as the big boys. Sometimes it’s the combined passion, sometimes a fantastic idea clicks or a technological innovation blows away gamers across the globe. Whatever may spark the powder keg, we gamers have seen a few unexpected hits in recent years. iTZKooPA hadn’t heard of The Game Bakers or Squids, the hardcore casual game the company is about to deliver, but we gave the small studio a chance.

Considering how addicting and replayable Squids turned out to be, we’re glad we did. The innocent product has a good chance to become one of the success stories from left field when it’s released next week (iPhone) and later this month (iPad, PC, Mac).

Check out the video to find out what makes Squids a hardcore game, the plans for its future, including content and updates, how to access the bonus map and why you should care. Yeah, a casual game with story!

The Rise of Isengard & What it Means for You

26 September 2011 | No Comments » | iTZKooPA

Rolling around the prefabricated wall to the other half of Turbine’s booth, Executive Producer Aaron Campbell schools iTZKooPA on Rise of Isengard, the upcoming expansion for Lord of the Rings Online. He learns where the epic storyline is progressing, details on the new social hub, the removal of stat caps, aspects of the largest raid in the game’s history and so much more.

Isengard will rise on September 27, 2011.

Behind the Lore of The Secrets of the Artificers

21 September 2011 | No Comments » | iTZKooPA


Fernando Paiz takes iTZKooPA down the windy path of the home turf for House Cannith, the technological epicenter in Dungeon & Dragon Online. The city nestled into a mountain side is not as humble as it appears. Something lurks beneath the incredible inventions of the house. Something sinister. A force that is threatening the technology hub. The force now yields untold powers. It must be dealt with. The house has been incapable of eradicating the Lord of Blades itself and has begun searching for outside help.

That’s where you come in, fearless adventurer.

FireFall Bringing Lovely Loot, Dynamic Events & Engaging Engineers

19 September 2011 | 1 Comment » | iTZKooPA

Executive Producer James MacCauley takes iTZKooPA on a whizzbang tour of FireFall. The dynamic duo preview the just-revealed Engineer class, detail the free-to-play title’s cash shop, jump into a dynamic event and discuss the all important library of loot.

Fernando Paiz Teaches iTZKooPA How To Say “Artificer”

16 September 2011 | No Comments » | iTZKooPA

Fernando Paiz and iTZKooPA get back together to discuss the latest developments in Dungeons & Dragons Online. Paiz breaks out his unfair – read GM-created – Artificer to showcase the first dual-wielding class in straight outta Eberron. The executive producer follows up the gameplay with details on House Cannith and the latest adventure pack before detailing the party buffs the new class has to offer.

But wait there’s more! Check the video for the latest.

End of Nations May End Your Employment

16 September 2011 | No Comments » | LHStaff

Chris Lena and iTZKooPA catch up on the latest for End of Nations. Considering the pair originaly discussed the now free-to-play MMORTS over a-freaking-year ago there have been a few developments. Not only has Trion Worlds declared that the game is entirely F2P at launch, but it’ll contain standard RTS modes like 2v2 and 4v4, co-op RTS options and massive PvP battles scaling as high as 52 players. The title will be supported by the typical cash shop, which will offer everything from XP boosts to American flag skins as shown in the video.

Check out the video for more, including the beta status, overworld breakdown and one massive tank.

Tribes to Ascend to a New Level Early Next Year

15 September 2011 | No Comments » | LHStaff

Todd Harris stands up with iTZKooPA to discuss the latest development of Tribes: Ascend. The online FPS is sure to glue long-time Tribes players to their screens once again, featuring numerous throwback features including freedom of movement, heavy aerial combat, skill-based PvP, skating, vehicular combat and so much more.