Learning Curve for MMORPGs
All games have learnings curves, the time it takes you when you first start playing to the time where you actually know what your doing. World of Warcraft for example […]
All games have learnings curves, the time it takes you when you first start playing to the time where you actually know what your doing. World of Warcraft for example […]
And when I say “pirates” I am talking about the newly released Pirates of the Burning Sea game. You see, I have recently raised my sails, hoisted my flag, and […]
In our MMO society today we basically have three groups of players. There is no denying it, really, almost every MMO uses these “archtypes” for their games (some exceptions apply). […]
Well it seems like just about everyone wants to make a MMO these days. A few days ago EGM did an interview with Rockstar founder, Sam Houser, who had this […]
And by we I really mean me. I really don’t speak for Mike or the others that write here at MMOCrunch.com. Each writer here has their own opinion and mine is […]
One of the main problems that all players have faced in basically every MMORPG to date is what items to store and when to get rid of them. Developers continue […]
I read a very interesting thesis paper today by a student from Seoul National University. It was basically a over-all view of the RMT industry, and it proposed a very […]
I came across this humorous Monty Python inspired video today and thought it was funny so here it is. Click here if you want to see the original Monty […]
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