ArenaNet posted an article written by Ree Soesbee, Lore and Continuity Designer, where she talks about the Personal Story System for the upcoming MMO Guild Wars 2. There will be a more in-depth character creation with the development of a player’s biography, which will directly impact the player’s personal story. One of these choices will be personality traits, which can impact how the NPCs will interact with the player. The player will also be able to align themselves with various iconic characters and orders, to further develop their personal story. The interactions promise to be tailored to the player, to give the player the feeling of a meaningful role in the overarching storyline.
It all sounds wonderful, especially to those who have been pining for a single-player RPG feel in a world populated by other gamers. There’s still no mention of release dates or upcoming beta registration, so stay tuned to MMO Crunch for more information as we get it.
You can read the entire article on the Personal Story System in Guild Wars 2 here.