Charr Week Comes to Guild Wars 2

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“Blood and fire! Prepare yourself for the coming of the charr legions – Charr Week has begun!”

And so it has. ArenaNet has announced a week of behind-the-scenes information on the “ferocious feline” Charr, one of the game’s five playable races. Today marks the first segment of lore, art, audio clips, fiction, and interviews to grace the internet (check below for the full schedule).

Today, Content Designer Devon Carter takes us into the making of the Charr starter map — an area known as Plains of Ashford. Like the Defiants of Trions Worlds’ Rift, the Charr value technological progress above all else …except a good fight, of course. Carter emphasized the need to evoke a sense of the Charr culture by providing a rich environment that conjures said culture without relying largely on dialogue or cutscenes. The atmosphere of Smokestead — the first village that new players will encounter — didn’t seen to create the effect that Carter and ANet were hoping to achieve. So they sacked it. It’s been made clear that Guild Wars 2 is a no-compromise title, meaning that ArenaNet has no qualms with completely redesigning an area of the game if it doesn’t meet their expectations. This is certainly good for us as paying customers, and it allows the developers to approach the game from different angles until something clicks.

This is just a fraction of the information provided by Devon Carter, so head over to the blog post for the full spread. Here’s the official schedule for this week:

  • Monday – On the blog today, designer Devon Carver explores the Village of Smokestead, a key location in the charr starter area and explains the iterative process behind this map’s creation.
  • Tuesday – In this blog post full of audio clips of charr chatter, writer Scott McGough will show how writing and sound design come together to create a compelling, immersive environment for players.
  • Wednesday – We’ll talk to the artists responsible for the visual look of the charr – Katy Hargrove, Kekai Kotaki, and Kristen Perry.
  • Thursday – We’re updating the charr page at the Guild Wars 2 website with new charr background text by Jeff Grubb and a video tour of the charr homeland.
  • Friday – Lore and Continuity Designer Ree Soesbee illustrates the ferocious, competitive nature of charr society in this loreful charr blog post.

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