Realtime Worlds Finds Prospective Buyers In Restructuring Process

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Yesterday, I made a few statements regarding Realtime Worlds’ entrance into administration. Today, it seems the developer of All Points Bulletin has attracted interested parties from “both sides of the Atlantic”. Having just released earlier this year, APB is a refreshing take on the genre, and one that is still in infancy. This is a blessing as much as it is a curse, since Realtime Worlds’ growing pains have resulted in about 185 jobs lost altogether. This drops the game’s Dundee-based offices from about 210 employees to 53, and the parent company’s Colorado offices are almost emptied at this point.

Joint administrator Paul Dounis confirmed that the company is actively trading with potential buyers at this point, and the game is still up and running, with no downtime planned in the near future. However, Dounis also mentions that trade creditors in the UK are still owed about £3 million (about $3.8 million). Despite this, Realtime Worlds vows to keep All Points Bulletin up and running as potential buyers are pursued.

In any case, the remaining team of developers are still hard at work, putting out a new patch to the Public Test World this week. Stay strong, Realtime Worlds.