1. Jumped in and played to level 7. Fascinating to go the opposite direction of a seamless persistent world and go almost exclusively with instances.

    The game model seems to only work with offensive, grinding-style PCs rather than subtle classes like rogues.

    This is *very* much like Diablo (for obvious reasons), One big question is whether people are going to be ok moving backwards several years in the graphics department and going back to a locked isometric view that most gamers figure they left behind circa D2/Baldur’s Gate.

    I’ll definitely be playing some more. It’s an interesting game.

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