Trove is an upcoming sandbox game from Trion Worlds that looks like it’s going to be oldschool roguelike meets newschool user creation. Probably the first line on their official page describes it better than I possibly could:
Our vision with Trove was simple: create a game that generates exciting new worlds on a regular basis, has free-form exploration that makes going through a mountain as rewarding as going over it, and enables community contributions to significantly impact the game.
They had me sold on going through a mountain, and it just looks like it gets better from there. Procedurally generated dungeons, a home base that is completely customizable, mounts, pets, extensive crafting, they’ve even already added community created items! The little bees and floating lego castle on the main page just make me squee and want to play it immediately. I’m a huge, huge fan of user generated content; if you recall back when I was first writing about Neverwinter, the dungeon creation system was the feature I was the most excited about, and building my temples is definitely what I am enjoying with Landmark. So when I look at Trove and see an active recruitment for player content already, I am definitely interested.
I wish I could provide more detail on the user submissions for Trove, but I am completely inept when it comes to reddit and have never managed to make sense of how it works, so the best I can do is provide that link above and note that in the January edition of the Trove Blog, they comment that there are already community-created weapons in game. How cool is that?
I’ll be continuing to keep an eye on this one, and hopefully manage to play it sooner rather than later!
To learn more about Trove, check out the official page, the trove twitter, reddit and blog. There is also the sub-page for community creations.