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While a number of players and media alike are focused on their divisive new RealID policy, Blizzard Entertainment has been keeping busy with further expansion development. Today the company revealed that all 30 class talent trees are being given dramatic overhauls in the World of Warcraft: Cataclysm expansion.
The new, smaller trees will have most of the passive talents removed, leaving only the more dynamic options. Players at the future maximum level of 85 will have 41 points to spend on their talents instead of the current 71 points at level 80. Additionally, players will have to spend 31 points in a single tree (or subclass) to unlock the other two path options.
Zarhym, a World of Warcraft Community Manager, said about the change, “One of the basic tenets of Blizzard game design is that of ‘concentrated coolness.’ We’d rather have a simpler design with a lot of depth, than a complicated but shallow design.” Zarhym also implied that development on the new talent trees was further along than players might expect, and that they would likely show up soon in the Cataclysm closed beta testing.
World of Warcraft: Cataclysm is expected to hit the shelves this Fall.
as of 2013, UA comes armed with 117 wall plug manufacturer retail establishments and six mark.