Patch 4.1 “Rise of the Zandalari” Megapost
Whether you need a refresher or just haven’t been keeping up with it, Blizzard has put up a full post detailing every nook and cranny of the upcoming content patch. […]
Whether you need a refresher or just haven’t been keeping up with it, Blizzard has put up a full post detailing every nook and cranny of the upcoming content patch. […]
One seemingly small change coming soon in Patch 4.0.6 has been stirring up a lot of debate. The removal of the requirement that a player must discover a dungeon’s entrance […]
Cataclysm has brought on a lot of changes for rogues. Subtlety may again see the light of day as a PvE spec, Hunger for Blood is replaced by Vendetta, and […]
Previously, we looked at some features the Dungeon Finder could benefit from. This time, we’ll muse about how players qualify for queueing for difficult dungeons. For Cataclysm dungeons, the game […]
Last time, we looked at the current state of the dungeon finder and vote-to-kick. How could some of the abuses and problems with the dungeon finder and vote-to-kick be fixed? […]
Most players have encountered the dungeon finder at some point in theirĀ carrier. Most of us use it quite frequently; whether it’s to generate a group to do a daily heroic, […]
Update: As of Patch 4.0.6, players will no longer be required to find a dungeon’s location in order to queue for it. Why? Take a look at our analysis of […]
Begins at 2 PM Pacific Standard Time. Learning from mistakes last night, I come again renewed and refreshed for another LivePlay session! In these runs I will be doing Maraudon […]
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