Summer Love & It Ain’t WoW

Posted by on June 22, 2011 - 3 Comments »

I am very backlogged.

In fact, I quit World of Warcraft. Again. It’s the second time that Blizzard’s behemoth has fallen out of favor with me. To be honest, it took me by complete surprise. I was frothing at the mouth for the Cataclysm, the rebooting of the world. Despite the revamped world, new direction in story telling and new content, I felt the grasp slipping. Then my ferret passed, and as sappy as it sounds, WoW and said furball were inexplicably linked in my psyche. When I was playing, she would be skittering across my keyboard. With her gone, I couldn’t bring myself to login. For months.

Solidsamm and Solidsagart have been dark since. Their candles slowly burning to the nub. June 1, 2011 saw the fire succumb to the wax pool. The subscription expired.

Azeroth has been replaced by a cavalcade of titles from niches high and low. Everything from 3DS distractions to single-player RPGs have been devoured. FPS games have seen their return, League of Legends is back on top of the regular rotation and StarCraft II has me constantly lacking pylons. On the MMOG front, Global Agenda and World of Tanks have encroached on Rift’s time, with various F2P games seeing installs from time to time. There’s little chance of any of these titles garnering my undivided attention like WoW did. That is until TERA or Guild Wars 2 comes out.

Until then, it’s into the backlog of unopened games, unfinished projects, quirky Flash games and the new crop of browser-based titles.