Posts Tagged ‘dungeons and dragons online’

“EverQuest Next” Paints a Beautiful Future for the Franchise

7 August 2010 | 2 Comments » | Amatera

Update: Three more screens have been added, past the jump. They’re a bit blurry, having been taken on a cell phone, but they hint at an Asian-flavored art design. EQNext also seems to be a reboot of the original story in some capacity.

Update 2: Cell phone pics removed. Higher resolution versions of those and more pictures can be found here.

Sony Online‘s (remember them?) yearly dedication to dead or dying MMO franchises — the “Fan Faire” — is underway this weekend, and the headlining act is none other than the one that put them on the map in the first place: the venerable EverQuest. Since it’s looking a bit like Christina Aguilera next to Blizzard’s Lady Gaga these days, the only way to get any real attention is to make a really bold move.

You may recall that SOE recently took the first step towards franchise resuscitation by pushing the ailing EverQuest II into the freemium market, with an “extended” version that mimics the pay-for-content scheme Turbine has already introduced to Dungeons and Dragons Online and Lord of the Rings Online (with much aplomb). The beta test for that will begin just a couple of weeks from now on August 17th. Likewise, news from the conference tells us that the good ol’ original is trucking right along with its seventeenth expansion. Titled House of Thule, and slated for October 14th, it gives players access to a handful of new dungeons and player housing. See, WoW fans? You’ve only got about another decade until Blizzard finally figures it out (assuming the apocalypse, alien visitation, or return of Jesus doesn’t happen first).

EQII will be getting its own expansion, Destiny of Velious, as well, but players will have to wait until early next year. It’ll introduce a load of flying mounts (and presumably many other neat, experience-enhancing things) to the game. The EverQuest guys are so good at this add-on business by now that they can knock them out about as often as Nadya Suleman pops out babies.

But the real important thing here is the future of the franchise. Though we only got a little tease, an itty, bitty taste of what’s to come, Sony may just be making the move it needs to stage a comeback with the tentatively titled “EverQuest Next.” Though more information has been promised soon, all we know at the moment is what we can glean from the two pieces of media below:

Is this real life...

Is this real life...

...or just a fantasy?

One of these two images is concept art, and the other one isn’t. A careful eye can discern the two, but at first glance, it’s a bit hard to tell, isn’t it? EQNext seems to be dumping the pseudo-realism of past games in favor of a more jaunty look that some are already equating to Fable. I think it looks good, but experience also tells me that looks don’t amount to much when there aren’t great mechanics there to back it up. EverQuest went a long way towards defining the future of MMORPGs, but the genie has long since been let out of the bottle. The genre is a lot more crowded than it used to be and innovation (with far more failures than success stories) is everywhere. Whatever may happen, Sony Online is going to have to really step up their game if they want to get their marquee franchise back on top.

DDO/LotRO To Be Joined By EverQuest II In The Freemium Market

27 July 2010 | 1 Comment » | iTZKooPA

Click to extend. Man, I am SO creative.

Dungeons & Dragons Online transforming from a subscription-based MMORPG to a freemium (hybrid of free-to-play and subscription models) title was a shock.  Lord of the Rings Online following suit was a bit unexpected, but not earth shattering.  Sony Online Entertainment tossing EverQuest 2, the behemoth of its Station games, into the fray returned my jaw to the floor.

I’m not familiar enough with the game and community, but I don’t think as many people will be screaming that the decision will “be the end of [insert beloved object here].”  That’s not because the news isn’t shocking.  It is.  It’s because SOE is segregating its freemium players from the standard subscribers, which should allow the subscriber base to keep the hair on their heads.

The subscribers will not have to deal with newbs, like myself, because they will be playing on entirely separate servers called EverQuest 2 Extended.  These servers will allow interested parties to play for free (Bronze) with a variety of limitations (see thumbnail) that should be familiar to anyone following DDO’s or LotRO’s conversions.  Pay a small one-time fee (Silver) and gain some additional perks such as expanded chat options, more character slots and higher spell tiers.  Or you can even subscribe (Gold membership) on the freemium servers to guarantee yourself a nearly limitless experience.  A one-year membership (Platinum, which costs $16.66 a month) nets you the full plate and an additional $60 worth of Station Cash.  I can only assume that you would use it to purchase expansions and fluff items.

Before you ask, there’s a very good reason to have subscriptions available on the segregated servers.  You may not realize how much you enjoy your characters, guild and the game (and how much you’ve spent piecewise) until you’re time committed to your realm.  You’d hate to be forced to leave all that for uncharted territory, right?

Head over to the full announcement to read more.

To the EQ2 players out there, is the sky falling?  To the rest of the MMOG community, do you welcome this trend, or fear it?

Lore Hound MMOcast 14: Betas are Underhanded Demos

17 July 2010 | 4 Comments » | LHStaff

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Join iTZKooPA, Amatera, and Juggynaut as they discuss the latest news in the MMOG world. Topics for the week include:

  • League of Legends Season One Is Upon Us
  • Fallen Earth July State of the Game
  • Jagex, the creator of RuneScape, announced Stellar Dawn, a browser-based sci-fi MMOG. Closed beta apps now accepted. 2011 release date, no details announced.
  • Star Trek Online Season Two previewed
  • Rumor” has it that STO is going to join DDO and LotRO in going from premium to free-to-play.
  • CCP, EVE Online developer, doesn’t mind if Dust 514 has an anemic launch.
  • APB overhauling key aspects of “action” gameplay.
  • Discussion (inspired by KIASA): When in beta or alpha, do you believe the developers actually heed many community concerns? What about after the game goes live?

Click the player above to listen, download the podcastsubscribe via RSS, or subscribe on iTunes.

Also, get involved with our podcasts! E-mail us at podcast@lorehound.com or leave us a voicemail using the button below or simply call us on the Lore Line, at (304) 884-LORE.  Remember you can follow us on Twitter for a chance to win a Celestial Steed mount, too!

Lore Hound MMOcast: Episode 11

12 June 2010 | No Comments » | LHStaff

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Join iTZKooPA, Amatera, and Juggynaut for this week’s MMOcast. Topics for this week include:

News:

Discussion: There’s be a lot of news on upcoming MMOG these last few weeks (Guild Wars 2, Star Wars: TOR, FFXIV, etc), but when do you actually start caring? Do particular announcements draw you in, do you follow everything, or wait until just before launch to care?

Click the player above to listen, download the podcastsubscribe via RSS, or subscribe on iTunes.

Also, get involved with our podcasts! E-mail us at podcast@lorehound.com or leave us a voicemail using the button below or simply call us at (304) 884-LORE.  Remember you can follow us on Twitter for a chance to win a Celestial Steed mount, too!

Turbine Details DDO Update 5 – Rise of the Guilds

2 June 2010 | 4 Comments » | iTZKooPA

Turbine Entertainment sent me a polite e-mail a few moments ago.  It contained a quiet reminder that Update 5, better known as Rise of the Guilds, for Dungeon & Dragons Online is only a few weeks away!  The latest update for the F2P gem will be going live shortly after E3 2010 (where we expect to get a taste of the new goodies) on June 28.

As the title suggests, the upcoming patch focuses heavily on guilds.  Players, and all of our buddies, will be able to earn Guild Renown during our adventures.  In conjunction with renown, basically guild XP, members will be able to polish guild trophies that are looted from monsters and treasure chests.  “Levels, power, and treasure,” do we need much more incentive to join a guild?

Turbine thought so, so Guild Airships (guild housing) are going live.  Members can decorate their Skies of Arcadia-esque crafts with special gear, decorations and amenities ranging from taverns to auctioneers.

No update would be complete without a new adventure pack, and Update 5 does not disappoint.  The new adventure pack, “Carnival of Shadow,” even correlates to the guild focus of Rise of the Guilds.  Assuming carnies can be considered a guild.  The adventure pack brings four new dungeons.  We’ll have David and Goliath scenarios, secret societies and circus freaks to entertain us.

Last but not least, the usual round of bug fixes, balance tweaks and optimizations.  Many classes are receiving additional spells, feats or enhancements and rogues get to make new traps!

I guess it’s about time to make the LoreHound guild for our DDO sessions.  What to call it…

Read the full details here.

Lore Hound MMOcast: Episode 8

23 May 2010 | 1 Comment » | LHStaff

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  • Celestial Steed contest almost complete.
  • Short Story (manga) contest now live.
  • Started our StarCraft 2 coverage. It’s here to stay.
  • BlizzCon tickets on sale soon.
  • LEGO Universe available for pre-order!
  • Marvel Super Heroe Squad Online announced.
  • Runes of Magic Chapter III: The Elder Kingdoms live.
  • Aion v1.9 patch dated for June 2, v2.0 patch notes, server merger (oh noes!@) – Source
  • Perfect World Entertainment invests in Runic Games.
  • SW:TOR reveals non-human race, advanced classes.
  • DDO third most popular MMO according to survey.
  • Guild Wars 2 Dynamic Event System is intriguing.
  • Discussion: How important is it to your experience to feel that your changing the game’s world (See Dynamic Event System)?

Click the player above to listen, download the podcastsubscribe via RSS, or subscribe on iTunes.

Also, get involved with our podcasts! E-mail us at podcast@lorehound.com or leave us a voicemail using the button below or simply call us at (304) 884-LORE.  Remember you can follow us on Twitter for a chance to win a Celestial Steed mount, too!

The Lore Hound MMOcast: Episode 2

11 April 2010 | No Comments » | LHStaff

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Join iTZKooPA, Amatera, and Juggynaut this week as we cover some MMO news from the week. This episode covers Battle of the ImmortalsFinal Fantasy XIVChampions Online, DDO, and more.

Click the player above to listen, download the podcast, or subscribe via RSS, and leave a comment to let us know how you liked it!

PAX East 2010: Dungeons and Dragons Online: Eberron Unlimited Update 4 Video Preview

28 March 2010 | No Comments » | LHStaff

Before leaving Turbine’s booth, iTZKooPA decided to stop by and check out the latest additions to the company’s other chief property, the free-to-play MMORPG Dungeons and Dragons Online: Eberron Unlimited. After a brief run through the history of the game, Producer Eric gives us a live gameplay preview of some of the new stuff in what is being called “Update 4.” Code-named “The Sentinels,” the content pack introduces five fresh dungeon adventures, an additional “epic” level of difficulty, guild airships, and the one thing that no self-proclaimed geek could possibly ignore: zombie pirates.

Though they clearly couldn’t give everything away, the footage below does give us a nice preview of a couple of the exciting new dungeons you’ll find yourself diving into as Eric talks over several of the key features you can expect to see once Update 4 goes live.