Posts Tagged ‘realid’

What I Want from a Battle.net Desktop Client

4 February 2013 | 2 Comments » | Heartbourne

There have been some hints at a possible new Battle.net client found by data-mining some strings in Diablo III’s 1.0.7 patch beta. A page on Blizzard’s career site also referenced the client in a job description.

  • “RegionSelectionTooltip_App - Region selection is disabled when Diablo III is launched from the Battle.net Desktop app.” (Diablo patch notes)
  • Battle.net App – developing the next-generation Battle.net desktop client.” (Blizzard Career Site)

What is likely to be included in such a desktop application? What features do I hope make it in long term?

Likely:

  • I think that Battle.net chat is undoubtedly going to be in the app to interface with their games. Already, RealID/Battletag allow for cross-client chat, so naturally, it seems like it shouldn’t be difficult to implement in a desktop client. What better way to decide what game to play than to see what your friends are playing before you even login?
  • A unified downloader/launcher for all three games. Already, StarCraft II has moved to the same launcher used for WoW, and Diablo III launched with it. They all support game “streaming”, that is, playing a game before the game is finished downloading. Having one program to manage the installations for all three games allows for cross-promotion as well: a single click to get a trial edition of a game and download it in the background while playing your other games is a no-brainer.

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Premium Services, Market Discrimination, and the Cross-Server RealID Invite

31 May 2011 | 5 Comments » | Heartbourne

Everyone and their dog has an opinion on “premium” services in WoW. There are some people that feel that because WoW charges a monthly fee, it is unethical to charge for some premium services. Currently, there are quite a few services that Blizzard offers to enhance your MMO experience:

Many MMOs have gone free-to-play, where the only revenue from the game is from optional, purchasable services like the ones Blizzard offers for WoW. However, WoW requires you to pay a non-trivial amount to play per month, as well as the price tag of the game. Here are the current numbers for the software and game time on the Blizzard store and Amazon as of the publishing of this post:

That’s just for the software licenses, a total of $110 as of the publishing of this post for US players purchasing on the Blizzard Store. For game time, players have the following options:

  • 30 days, $14.99 (about $0.50 a day)
  • 60 day prepaid card, $28.99 Amazon (about $0.48 a day)
  • 90 days, $41.97 (about $0.46 a day)
  • 180 days, $77.94 (about $0.43 a day)

So how do these premium services, especially the cross-server RealID invite, fit in?
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It’s Good To Be Niche

11 November 2010 | 5 Comments » | iTZKooPA

I’ve spent a good deal of time in a multitude of virtual worlds over the years. My most recent infatuation is one that many readers are fond of, World of Warcraft. But my enjoyment of the title waned over the past few months, and I began to look to other games – some new, some old and some I was already a part of – to fill in the void. While it’s hard to compare apples to apples in the messy MMOG sector, there’s one thing that is easy to judge objectively, the community surrounding a title. For most niche titles, the community is a beautiful relationship between players, developers, fan sites and media. Not an unmanageable Roman-sized empire that Blizzard Entertainment has ended up having to deal with.

Fallen Earth has been a champion of community relations long before I become a member. In fact, reports of a helpful newbie channel and constant chatter from developers and GMs was a big deciding factor to subscribing. I knew I’d be behind the eight ball in knowledge, joining the game late as I did and completely alone in doing so. While I’ve known the developers from trade shows for some time, I’m glad to report that the in-game community relations are as superb as the out of game support. The creators even lead near-weekly Trivia contests, participate in live events on a routine basis and pimp out player-led events all the time.

Global Agenda is another game I’ve sunk a lot of time in during my break. It to has a fantastic community, even if just to mess with. The general chat isn’t all that useful – you’ll find guild or agency conversations far more informative – but what GA lacks in universal language is made up by Hi-Rez Studios’ dedication to the game. From official to unofficial forums, blogs and fansites, the company absorbs all comments, and supports anyone that discusses the MMOG. For example, Sandstorm and its outdoor universe, a community request that the devs brought to life. Devs are constantly popping up in Dome City – HiRezStew – just to chat, and the community has no qualms with the developers having fun or breaking the fourth wall by dropping boss mobs in the sanctuary city. They participated in our community event last week, and now the developers are going to be melt faces in the Challenge Tournament starting this month.

I’m not a psychologist, but when developers go this extra mile, when they mingle and play beside those that enjoy their world, it hooks me that much more. So what if it’s a niche title, if it’s not as massive a universe or as well polished. It’s one that I’m more than a number in a spreadsheet, or at least, that’s how I am made to feel by the community.

Blizzard should not be given a pass because it has a product with 12 million members. With that many paying subscribers, which we know turns into ridiculous profits, the company could afford to hire a crew of hands-on GMs for each realm. It just chooses not to. Just like it chooses not to have a very organized way to disseminate information or keep its forums from being troll heaven (RealID would have helped). The Community Site Preview shows that Blizzard looking to remedy a few of the issues.

Interested in checking the aforementioned communities out? Here’s a code for 30% off Global Agenda – GACOUITZKOOPA06302. It’s first come, first serve, but I have more so drop me a line if it gets used. I’ll randomly gift a commenter with a code for 30 free days of Fallen Earth, so leave a topical comment for your chance to win.

Lore Hound WoWcast 13: Ten Percent Less Unfun

20 July 2010 | 2 Comments » | LHStaff

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Juggynaut, Heartbourne, and pixiestixy get together to discuss the latest news in WoW. Topics covered in this week’s podcast include:

Click the player above to listen, download the podcast, subscribe via RSS, or Subscribe via iTunes.

Get involved with our podcasts! E-mail us at podcast@lorehound.comor leave us a voicemail on our Lore Line by using the button below or simply calling (304) 884-LORE. We look forward to hearing from you.

And don’t forget to follow us on Twitter for a chance to win a Celestial Steed mount!

Lore Hound MMOcast Episode 13: Onion Helmets and Garlond Goggles

10 July 2010 | 7 Comments » | LHStaff

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Join Juggynaut and Heartbourne for this edition of the MMOcast. Topics for this episode include:

Click the player above to listen, download the podcastsubscribe via RSS, or subscribe on iTunes.

Also, get involved with our podcasts! E-mail us at podcast@lorehound.com or leave us a voicemail using the button below or simply call us at (304) 884-LORE.  Remember you can follow us on Twitter for a chance to win a Celestial Steed mount, too!

RealID Backpedal: What Did We Learn?

9 July 2010 | 29 Comments » | Heartbourne

If you read my other posts on this topic, you probably know that I was pretty ambivalent about the announced and recently retracted requirement of real name usage on the official Blizzard forums. I was very disappointed in how the community reacted. There was a lot of confusion about RealID in-game versus using your RealID name in the forums, as well as a strange entitlement to the forums. Between the alarmist WoW.com article suggesting that addons have the ability to reveal your name, dozens of articles and webcomics implying that your characters would be associated with your real name, and dozens of outraged comments, it has been pretty hard to have a factual discussion about this topic. I’m not surprised that Blizzard backpedaled on this issue, but I do think that this issue was way overblown and misinterpreted.

As Mike Morhaime said in his statement:

“I want to make sure it’s clear that our plans for the forums are completely separate from our plans for the optional in-game Real ID system now live with World of Warcraft and launching soon with StarCraft II.”

There was absolutely no connection between posting on the forums and revealing your name in-game. The timing of releasing the new RealID features was ill-timed with the forum change announcement, and players got some of the features confused. Just as the Facebook features of Facebook connect, instant personalization, and global “like” confused some users, players assumed that the forum change and RealID in-game had more in common than they actually did.

Additionally, both the use of RealID and the use of the forums is optional. Blizzard is not forcefully revealing your information or anything along those lines. They have a very well outlined privacy policy and will delete all of your data on request. Blizzard has a great track record for consumer privacy and I consider much of the hysteria about the change to be akin to a smear on a very well-run company.

Clickthrough for more…

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Mike Morhaime Says Blizzard Will Not Require Real Life Names on Forums

9 July 2010 | 12 Comments » | pixiestixy

Apparently Blizzard has been listening to the huge amount of backlash regarding the announcement that posters to the official forums soon would be posting via their real life names. A post by Blizzard founder and CEO Mike Morhaime today reverses that decision.

While other features of the new forum system such as threading and rating will remain in place, the name issue is no longer. Said Morhaime, “We’ve decided at this time that real names will not be required for posting on official Blizzard forums.”

See the full post, with some of his important points marked in bold:

Mike Morhaime on the Official Blizzard Forums

Hello everyone,

I’d like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We’ve been constantly monitoring the feedback you’ve given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we’ve decided at this time that real names will not be required for posting on official Blizzard forums.
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RealID: Think of the Consequences Before Posting with Your Real Name — Especially Women

8 July 2010 | 22 Comments » | pixiestixy

You don't stalk the Mistress of Pain; the Mistress of Pain stalks YOU.

Girl Gamers. Some (uninformed) people still don’t believe that we exist. And others jump all over us when they find out that we do.

The newly announced, incoming RealID changes that eliminate anonymity on the official forums have the potential to not only reveal that we actually do exist (quite plentifully,too), but also to put our names on the line and potentially expose us to in-game or IRL harassment, stalking or worse.

Well, those are the worst case scenarios. Most of us probably will see little, if any difference in how we’re treated based on putting our IRL names out there. But there is that potential.

Since the announcement came, I’ve been trudging through the forums and other areas of the interwebs looking for legitimate possible concerns for women. And there are quite a few. I’ve heard horror stories of a past female WoW player whose IRL identity was exposed, and some jerk decided to spam post her phone number in trade chat. I’ve heard tales of female gamers getting stalked after they decided to put their IRL name out there.

Now, how many of these are true, and how many are overblown? I’m not trying to be alarmist, but it is a serious enough subject that everyone — not only women, but everyone — should make some real considerations before deciding whether to post on the forums after the changes.

Before you make your decision, let’s look at a few of the arguments being made around the web concerning women and privacy issues.

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