PAX Prime 2015: How the Community Altered World of Warships’ Design
We’ve been tracking the development of World of Warships for what seems like ages. Long enough for it to have a mid-life crisis! This past week brought the exciting news […]
We’ve been tracking the development of World of Warships for what seems like ages. Long enough for it to have a mid-life crisis! This past week brought the exciting news […]
Carbine Studios steadfastly designed WildStar to be supported a subscription model. Many, myself included, felt that the decision to stick with a seemingly archaic business model was odd by the […]
Last weekend marked the three year anniversary of Guild Wars 2’s launch. To celebrate, ArenaNet president Mike O’Brien announced two things at PAX: the core game is now entirely free […]
Blizzard Entertainment isn’t known for making content quickly. It has never been able to keep World of Warcraft stocked with fresh content. The StarCraft community was starved for 12 years. […]
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