Random Matchmaking and Egotism
The new random battleground feature is quite enjoyable. I’ve been playing a lot more battlegrounds and PvP as a whole since its implementation. However, there are some times when the […]
The new random battleground feature is quite enjoyable. I’ve been playing a lot more battlegrounds and PvP as a whole since its implementation. However, there are some times when the […]
Rogues are receiving a slightly smaller overhaul than most of the updates we have seen so far. The biggest change is being made to combo points. A new level 81 […]
Death Knights have a bunch of great changes coming down the pike in Cataclysm. For starters, the rune system is changing slightly. Haste will now cause your runes to regenerate […]
Warlocks are getting a major overhaul to their class resources. Currently, they have to harvest soul shards from slain enemies, but this can become tedious while managing bag space and constantly […]
They say loot is in the hands of the Shadowmourne-holder, or something along those lines. While Blizzard plans to implement guild-wide achievements in Cataclysm, guild members of Shadowmourne have not […]
Square Enix, the company producing Final Fantasy XIV (that’s fourteen for you non-romans), the imminent new Final Fantasy MMO, has released a new video and some new information about the […]
It was bound to happen eventually. 51 days after normal mode Lich King became available (and hence 44 days after hard mode), Paragon of Lightning’s Blade (EU) became the first […]
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