In an interview today at Gamespot, BioWare game director James Ohlen answered some questions about the Star Wars: The Old Republic companion system and reveals some new details. Below I’ve listed all the juicy details for you and after the jump you can watch a new developers video talking more about companions.
- Companions can be customized in two ways, by either changing the gear they wear or from a companion customization screen where they can change skin color, hair and facial features.
- Companions can level up, be assigned a class and gain a full set of abilities, however advanced classes will not be available.
- Players will be able to modify the artificial intelligence of their companion on the fly. A high AI level means the companions will micromanage themselves.
- Companions will not be able to participate in warzones or operations.
When asked about the progress of SWTOR, Ohlen had this to say.
We’re getting really close. You can play the game from start to finish. You can play the end game content, including flashpoints and operations. All the core game systems are in. Right now, we’re making some balance changes to the space game, to the itemization progression, and to the leveling curve. We’re improving enemy AI across the game. We’re polishing late-game quests. But mostly we’re focused on bugs. We want the game to hit the high standards set by previous BioWare games, and that means providing our fans with a polished experience.
Hopefully that means we’ll be hearing about a release date soon. The SWTOR developers video is below.