WoW Patch 4.0.3 Live Today

Ooohhhhohhhh, we're haaaalfwaaay theeereee....

Don’t go scrambling for your keyboards or feverishly hunting for the game’s icon on your desktop just yet! You’ll still have plenty of time to complete the Elemental Invasion world events, and the Cataclysm, itself, has yet to cometh. Remember that Patch 4.0.3 does not activate all of the changes to the old world (that would be 4.0.3a), but it will contain the data needed to do so when the switch is flipped in a few more weeks.

As this is a preparatory patch, the notes for 4.0.3 are a bit of a light load, featuring mostly bug fixes or additional tweaks to game operations made since 4.0.1 hit:


  • Much of the data being downloaded in patch 4.0.3 will pave the way for the shattering of Azeroth shortly before the release of World of Warcraft: Cataclysm on December 7.
  • The leader of Wintergrasp raids can no longer kick players from the raid (this change will also apply to Tol Barad in Cataclysm).
  • When in a Looking For Dungeon group, using an instance portal to that instance will now take players to the Looking For Dungeon entrance point instead of the normal destination of that portal. This will make it easier to return to the instance after dying in an LFD group.
  • Honorable Kills are no longer awarded for killing players below level 5.

User Interface

  • Added pets to the new raid unit frames when displayed in party.
  • The default UI Scale has been altered so it will be set at a 1:1 pixel/texel ratio. This will result in a smaller UI appearance for higher resolution monitors.
  • Players may now adjust the local “Lag Tolerance” time for better precision of spell timing. This is an advanced-users-only feature found in the Interface Options (Combat) panel.

Bug Fixes

  • Macros now handle spell variant transitions better. For example, Trap Launcher causes a different version of Frost Trap to be cast. Previously the macro system was not handling this transition properly.
  • Queuing in Looking For Dungeon for a different wing of the instance a player is already in now works properly. For example, a party can now queue for Scarlet Monastery – Library after completing Scarlet Monastery – Graveyard.
  • Killing High Interrogator Gerstahn before killing Emperor Dagran Thaurissan in a Blackrock Depths – Upper City random Looking For Dungeon run will now provide the proper reward. This also applies to Archmage Arugal and the Crown Chemical Company bosses in Shadowfang Keep during the Love is in the Air holiday event.
  • Repeatedly inspecting other players should now function correctly.
  • Area heal-over-time effects should no longer cause players to stand up.
  • Male blood elves have received a crash course in dancing and now know to stop dancing when they run.
  • Drake mounts have gotten bored with gliding and will flap their wings again when flying forward.
  • Druid Flight Form now properly appears in the Spellbook before Expert Riding is learned.
  • Sunfire’s damage-over-time effect now deals damage at the same rate as Moonfire’s damage- over-time effect.
  • GM Ticket messages should now displace buff icons instead of obscuring them.


  1. It’s about time, the bug’s were getting Rrrreally annoying. (especially inspect)

    Anyway, with this patch, it should only be a short amount of time until were all light tender and crispy by the one and only Big Guy himself. :P

  2. That’s later, with either 4.0.3A, or 4.0.5.

    Hopefully the server reboot they did early Wednesday reapplied all the hotfixes they did to 4.0.1. I was seeing some very strange bugs Tuesday; unable to delete quests from the log, incomplete crafting profession lists, and lots of random disconnects.

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