Exclusive Interview: The Four Pillars of Wildstar (Hopeful) Success
Game designers set out to make titles that captivate an audience. These creative professional do not have a single tool to use. They’ve a toolbox. A title’s design can captivate […]
Game designers set out to make titles that captivate an audience. These creative professional do not have a single tool to use. They’ve a toolbox. A title’s design can captivate […]
Chatting about MMOs in real life can be an interesting challenge, and one that I typically can avoid in favor of RL topics that are more relatable to the general […]
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