What’s Star Citizen Gonna Deliver for $63 Million?
I’ve been following the meteoric rise of the self-funded Star Citizen since the original campaign. The multi-platform title from famed game designer Chris Roberts had a lot of steam behind […]
I’ve been following the meteoric rise of the self-funded Star Citizen since the original campaign. The multi-platform title from famed game designer Chris Roberts had a lot of steam behind […]
Lore Hound has had the pleasure of covering Hi-Rez Studios since it was a fledgling little indie tucked away in a corner of PAX. At the time it was showcasing […]
The two-day party at the Cobb Energy Performing Arts Centre thrown by Hi-Rez Studios has come to its epic conclusion. The winner of the weekend was, aside from SMITE fans […]
It’s not everyday that you’re part of the first of something. This weekend gave us at Lore Hound such an opportunity, the first group of people to attend the SMITE […]
TOME: Immortal Arena, perhaps one of the most impressive browser-based game to date and one that impressed us at PAX, is to no longer have that specific designation. Kixeye’s multiplayer […]
Creating and executing on a large expansion isn’t easy. Doing so while part of a licensing agreement for Dungeons & Dragons, one of the best known properties in all of […]
Instance Gratification is the return of one of our premiere video outings. Originally featuring the cast of founder bloggers thrashing World of Warcraft dungeons and viewer runs of Dungeon & […]
The opening ceremony of BlizzCon 2014 had plenty of surprises. What with the new intellectual property and two expansions. One of those is the culmination of the Starcraft II trilogy, […]
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