The original F.E.A.R. from Monolith Productions was a diamond in the rough. It pulled off the psychological/survival horror from the first-person perspective better than anything else on the market. Better than many other survival/horror games before it and since, regardless of the presentation. Easily one of my favorite PC games of the decade gone by, if not all time.
Late yesterday, Aeria Games, the F2P publishing specialist behind Dynasty Warriors Online and Battlefield Heroes, announced F.E.A.R. Online. Those familiar with the shooter franchise will be happy to hear that the supernatural setting is to remain, only now presented via the free-to-play business model.
Interested in continuing the terrifying story featuring a little girl? Then sign up for your shot at the access to closed beta testing. Additional details, including gameplay features and story details, the official reveal trailer and screenshots are beyond the cut.
F.E.A.R. Online will not feature any input from series and F.E.A.R. 2: Project Origin creator Monolith Productions or F.3.A.R. developer Day 1 Studios, which is now part of Wargaming.net. In fact, the title won’t be developed in the United States at all. Aeria Games has handed those duties to South Korea-based Inplay Interactive. Inplay Interactive is best known for its contributions to another F2P title SNK All Star Online.
Day 1 Studios and Monolith may not be contributing code, but Inplay Interactive will use many features of the franchise beyond the setting. F.E.A.R. Online will contain competitive PvP and cooperative PvE missions similar to F.3.A.R.’s. More specifically, the Soul King mode will return to allow players to take control of downed enemies for additional skills. The cooperative story will parallel the event of Project Origin. Up to four players will tackle the forces of Armacham and Alma simultaneously.
There’s currently no release window to divulge.