
Fallout 76: The Base-Building Experience
Fallout 76 is neat. I’m sitting at about 15-20 hour of playtime. The final beta before launch was yesterday and it launches soon, on the 14th of November. It marks […]
Fallout 76 is neat. I’m sitting at about 15-20 hour of playtime. The final beta before launch was yesterday and it launches soon, on the 14th of November. It marks […]
We Lorehounds kicked off our existence by covering the MMO genre. RPG, RTS, whatever letters you stuck after MMO didn’t really matter, we were interested. We’ve documented how one genre […]
“Explosive vehicular combat” the PR barking email said. It was clicked with suspicion and general lack of interest of most emails coming days before a major convention the likes of […]
I really had no idea what to expect when I received an email to setup an interview with Dropzone. Frequent readers know I tend to be a sucker for science […]
News came out late last year that Gigantic, a new take on the MOBA experience, had hit some roadblocks. Actually, it was the roadblock, money. The development house behind the […]
Orcs Must Die! Unchained has been available in some form of early access for years now. Numerous F2P Friday appearances and various convention interviews prove that its existence hasn’t escaped […]
Analytics isn’t strictly for Major League Baseball. Nope. The fine folks at M2H Games applied the idea of Sabermetrics to game development to come up with a sure-fire contender to […]
Fans of the 4X genre of strategy games don’t miss much. They kinda can’t. Missing the smallest detail could ruin an entire week’s worth of planning a military assault, diplomatic […]
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