PAX Prime 2014: WildStar Omni-core Megadrop Drives Story, Adds End-game Content

20140820_PAX_omnicore_042 copyCarbine Studios does add to our great economy by performing work. This may be contrary to what the forums may have told you but they’ve entertained the hell out of me. The company has released numerous patches for its subscription-based MMORPG WildStar and continues driving along. Two major ones include the Strain Ultradrop and the more consumable standard drop of Sabotage.

The developer since admitted that the planned monthly releases wasn’t proving viable. Stephan Frost, a design producer, laid the change squarely on quality, admitting that the previous drops had been buggier than the company had hoped.

Now we’ve the massive end-game content patch Journey to Omni-core 1 coming. Sadly, we could only squeeze a 2014 commitment out of him. Dubbed a Mega Drop, the content patch will focus on high-level content – plus bug fixes – for all players. That means soloers, groupers, dungeon runners and raiders. Lore Hounds should pay extra close attention to the video interview to catch the tidbits of lore, including how the Strain and Omni-core 1 connect, ahead of release.

Hit the jump to see a quiet Frost chat with iTZKooPA about game development, the 1%er balancing act, z-axis platforming, community feedback, Nexus lore, the future of single-player storylines, screenshots and more!

Don’t forget to subscribe to our Twitch channel for more on WildStar, including our upcoming Instance Gratification livestream with none other than Chad “Papi” Moore himself!